Skip to content
Cory Smith edited this page Sep 1, 2022 · 4 revisions

The _SNDCOPY function copies a sound to a new handle so that two or more of the same sound can be played at once. The passed handle parameter is from the _SNDOPEN function.

Syntax

copyHandle& = _SNDCOPY(handle&)

Description

  • Returns a new handle to the a copy in memory of the sound data referred to by the source handle.
  • No changes to the source handle (such as a volume change) are inherited.
  • The sound data referred to by the handle and its copies are not freed until all of them are closed.

See Also

Clone this wiki locally