Cocos2d-x is a multi-platform 2D game framework in C++, branched on cocos2d-iphone and licensed under MIT. The master branch uses OpenGL ES rendering. More see https://github.com/cocos2d/cocos2d-x.
Windows Phone doesn't support OpenGL ES. Cocos2dx for Windows Phone branched on Cocos2d-x uses Direct3D 11.
This is a Windows Phone 8 port of cocos2d-x game engine, based on 2.1.1 API.
- Windows 8
- Visual Studio 2012
- Windows Phone 8 SDK Final