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Entity Placement: PasteEngine now reads schematic entity NBT, applies rotation/mirror transforms, queues spawns alongside block work, and tracks spawned counts in job progress.
Post-Placement Updates: Added deferred neighbor update volumes, pending tick restoration, and rail state reconciliation so redstone, fluids, and rails recover their correct behavior after a paste.
Update Suppression Mixins: New world tick-scheduler mixins suppress scheduled ticks during paste operations and replay them afterward to prevent cascading lag.
What's change
Logging Noise: Initialization and config-loading logs are silenced or downgraded to WARN on failure, reducing console spam during long pastes.
Build Toolchain: Gradle build now enforces the configured Java toolchain and attaches the launcher to all JavaExec tasks for consistent JDK usage in CI and local runs.
Documentation Cleanup: README files consolidate dependency badges, supported versions, performance data, and contact options so players find requirements and support paths faster.