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Drinks Configuration

Ren edited this page Aug 18, 2019 · 1 revision

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Configuration

  • drinks: Every section here will be loaded as a drink.
    • drink: The drink name.
      • item: A serialised ItemStack representing the item used as the drink.
      • recipe: The recipe that is used to craft the drink. All drink recipes are shapeless, and ingredients may be placed anywhere in the crafting grid.
      • drunkenness: How drunk should a drink make the character who drinks it.
  • kill-characters: Whether to kill characters who get too drunk or not.
Drunkenness Effect
>0 Confusion
>=10 Weakness
>=50 Blindness
>=75 Poison
>1000 Death (if enabled)

Recommended cache sizes

  • rpkit_drunkenness id: Should be the size of the maximum expected number of simultaneously drinking characters
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