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cellVdec: stub unsupported video timebases #4458
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RR7 no longer needs BGM disabled in-game to avoid crashes. Tested PR build with a few configs, but still crashes unless libvdec is manually selected. Some details: Loadlv2.sprx only and BGM disabled in-game: Automatically load req. libraries and BGM enabled in-game: Automatically load req. libraries and BGM disabled in-game: RPCS3.log-auto libs.gz EDIT: |
With this Angry Birds Star Wars Time base error is fixed. Now goes ingame. |
This should probably be logged as an error, otherwise it may get forgotten |
Game:Devil May Cry 4 Some Missing HLE |
Can't open what you uploaded, why did you even upload 16MB of uncompressed text? It's waste of bandwidth, log is automatically compressed for a reason. Make sure there's actual cellVDec stuff in there, otherwise it's not relevant to this issue. |
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Oh my god... I thought no one is looking for the old PR's. Good. |
needs testing to be sure it doesnt result in weird cutscene speeds or unwanted artifacts in affected games.
fix #4110