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Qt: Add shader loading screen options to the settings dialog #5210

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merged 2 commits into from
Oct 2, 2018

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Megamouse
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@Megamouse Megamouse commented Oct 1, 2018

See Settings->Emu->Shader Loading Screen

image

@Megamouse Megamouse added the GUI label Oct 1, 2018
@Megamouse Megamouse merged commit c9adb52 into RPCS3:master Oct 2, 2018
@Parthorisian
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thks, useful:)

@Megamouse Megamouse deleted the bg-options branch October 20, 2018 20:48
@legend800
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legend800 commented Dec 22, 2018

@Megamouse So this PR broke Backbreaker Vengeance on SPU LLVM. Worked perfectly fine on previous build (7411), as it had for a long time. On 7412, if there's SPU cache it'll crash whole emu. If you clear that, the emu will fully crash upon showing gameplay.

Now I can see this PR is just a GUI thing, but I'm only reporting the facts (triple checked). How could another change have broke this game but it was fine on the PR right before?

2018-12-23 13_52_56-rpcs3 - compatibility list

backbreaker.zip

Builds:
https://rpcs3.net/compatibility?b&p=4

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3 participants