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The MinerGuy 1.35.0 — Blade forge
The MinerGuy 1.35.0 — Blade forge
Combat and items, rebuilt: every stage has a clear best weapon in each class, magic you can keep casting, gear for archers, statuses and modifiers that matter, deeper guardian fights and a use for every material.
New
- A weapon ladder that makes sense. At every stage the weapon the crafting path gives you is the best all-rounder; everything else you can own there is a side-grade within 10% of it with its own character (silver: fast with critical hits; tungsten and cobalt: heavy with knockback; titanium: the fastest swing). The Leviathan's anchor sends out a short shockwave.
- Magic you can keep casting. Spells cost 2–3 energy and energy keeps coming back while you cast, so a staff keeps about two thirds of its damage when you cast nonstop (it was 5–10%). New Aurorite Staff.
- Gear for archers. The aurorite set is the marksman set (+15% ranged damage, 25% chance to keep each arrow or bullet). New Abyssal Arrows (pierce), Aurorite Arrows (gently home in) and the Leviathan Eye.
- Armour always leaves a scratch — every hit deals at least 15% of its damage; enemies hit a little harder to match.
- Statuses that matter. Burning, poison and shock grow with the hit and stack twice; guardians resist them instead of ignoring them (only their own element keeps them immune), and the guardian bar shows them.
- Modifiers for every class: Accurate and Thrifty for bows and guns, Wise and Piercing for magic. A paid reforge never rolls a bad modifier and each miss makes the best one more likely.
- Broken, not lost. A worn-out tool or weapon stays as Broken until you repair it, and repairs take ordinary materials first.
- Guardian fights with depth. Cut the Rootwarden's roots to stagger it; a burning beam links the Prism Warden's shards; the Ember Colossus is tougher, glows after each slam and exposes its core below 25%; drones shield the Core Heart, which has new attacks; every guardian grows angrier below 25% health.
- Creatures with traits — burning trails, shells, blinking stalkers, splitting crawlers and wall climbers.
- Difficulty you feel in combat: Hard makes enemies hit 20% harder and guardians rage; Mild gives guardians 15% less health.
- Every material has a use — elder accessories and wall trophies from guardian trophies, a Night Vision Potion, a Glow Elixir, Golden Bait, a Thorn Barrier, a beetle jar lamp and seven new accessories.
- Accessories with character. The Sextant reads the sea, and every Challenge trophy has its own effect (the Core Shard saves you from a lethal hit once every 3 minutes).
- Luckier chests: no bad modifiers, biome loot near the surface, a 4% lucky find (the Golden Horseshoe, triple coins or a good modifier), and gems in urns.
847 unit tests and the 206-check in-window self-test — run in Polish and in English — plus the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.35.0.exebelow.
Co-op: the game content changed — everyone needs 1.35.0 to play together.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Kuźnia ostrza — walka i przedmioty od nowa.
- Drabina broni: na każdym etapie broń z głównej ścieżki craftingu jest najlepsza, reszta to alternatywy z własnym charakterem (do 10% różnicy).
- Magia bez przerw: czary kosztują 2–3 energii, a energia wraca w trakcie rzucania. Nowy Zorzytowy kostur.
- Dla łuczników: zestaw zorzytowy (+15% obrażeń dystansowych, 25% szansy na zachowanie amunicji), Otchłanne i Zorzytowe strzały, Oko Lewiatana.
- Statusy i modyfikatory, które mają znaczenie: podpalenie, trucizna i porażenie rosną z siłą ciosu; strażnicy są odporni zamiast niewrażliwi; nowe modyfikatory Celny, Oszczędny, Mądry, Przenikliwy; płatne przekucie nigdy nie daje złego modyfikatora.
- Uszkodzone, nie stracone: zużyte narzędzie zostaje jako „Uszkodzone” do naprawy.
- Głębsze walki ze strażnikami (korzenie Korzeńca, promień Strażnika Pryzmatu, mocniejszy Żarowy Kolos z odsłoniętym rdzeniem, drony Serca Rdzenia), stwory z cechami i trudność odczuwalna w walce.
- Każdy materiał ma zastosowanie, siedem nowych akcesoriów, trofea Wyzwania z własnymi efektami i szczęśliwsze skrzynie.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.35.0.exe poniżej. Co-op: wszyscy gracze potrzebują 1.35.0.
The MinerGuy 1.34.0 — Readable world
The MinerGuy 1.34.0 — Readable world
See the danger, know where to go, and always know what to do next: enemies stand out in the dark, the map remembers, hints show your real controls and the Journal leads you through the whole game.
New
- See the danger. A damaged enemy shows a health bar for a few seconds, enemies have a soft outline, and in the dark hostile enemies get a faint glow and glinting eyes (Settings → Game → "Highlight enemies").
- Know where to go. Arrows at the screen edge point to the active guardian, settlers with a request and the place where you died, with the distance.
- A map that remembers. A death marker shows what you dropped and when it vanishes; add up to 20 named pins with a right-click; altars, vaults, sanctuaries, wrecks, crystal grottos and ruins are marked when you first see them; a legend explains every icon. Pins, finds and the death marker also show on the minimap.
- Hints that match your controls. Every key hint shows the key you actually bound — or the controller button when you play with a pad — and tips point at the hotbar slot that really holds the tool.
- Tips at the right moment. Warnings about nightfall, low health and running out of air come first; the night warning arrives earlier and repeats once if you missed it; new tips explain platforms, combat, interacting, skill points and energy.
- Messages you can read. Press L for the last 40 messages; story, event, guardian and quest messages stay longer on screen, and the HUD numbers have a readable backing.
- Controls page. The pause menu shows every action with its current key and controller button.
- A Journal that leads all the way. Goals are split into the main path and side goals, show what you have and what you still need ("Coal 0/3"), and pin their recipe when clicked. The first guardian now comes before building a house, and the Journal continues past the wings: biome guardians, vaults, sanctuaries, an industry chapter, the City rank, Echo, purification and Challenge.
- 19 new achievements, among them all twelve guardians, the wings, surviving events and industry milestones.
- Sounds come from somewhere — you can hear which side an enemy, explosion or door is on.
- Text you type yourself — pins, signs, portal names and chat — is always shown exactly as written.
729 unit tests and the 204-check in-window self-test — run in Polish and in English — plus the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.34.0.exebelow.
Co-op: 1.33.1 and 1.34.0 can play together; updating everyone is best.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Czytelny świat — widać zagrożenie, wiadomo, dokąd iść i co robić dalej.
- Wrogowie widoczni w ciemności: pasek zdrowia po trafieniu, obrys i świecące oczy (Ustawienia → Gra → „Podświetl wrogów”).
- Strzałki przy krawędzi ekranu do strażnika, osadników z zadaniem i miejsca śmierci.
- Mapa pamięta: znacznik miejsca śmierci, do 20 własnych pinezek (prawy przycisk na mapie), odkryte ołtarze, skarbce, sanktuaria, wraki, groty i ruiny oraz legenda.
- Podpowiedzi z Twoimi klawiszami lub przyciskami pada; porady we właściwym momencie (noc, zdrowie, powietrze).
- Historia komunikatów pod klawiszem L i strona „Sterowanie” w menu pauzy.
- Dziennik prowadzi przez całą grę: liczniki „mam/potrzeba”, przypinanie receptury kliknięciem, cele po skrzydłach i rozdział o przemyśle; 19 nowych osiągnięć.
- Dźwięk z kierunku — słychać, skąd nadchodzi wróg.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.34.0.exe poniżej. Co-op: 1.33.1 i 1.34.0 mogą grać razem.
The MinerGuy 1.33.1 — Fair rules
The MinerGuy 1.33.1 — Fair rules
A fix-up release after a full review of the game: money means something again, weapons do what their descriptions say, and factories run for every player — also on dedicated servers.
Fixed and changed
- Money means something again. A stack is sold as a whole (50 bullets from one rustite bar now bring 10 nuggets, not 50). All shop discounts together are capped at 40% and nothing can be bought for less than it sells for. The Transmutation Crucible gives back 75% of the ingredients (less for worn items) and asks before taking apart an item with a good modifier.
- One meal at a time. A better meal replaces a weaker one, and food heals over 8 seconds instead of instantly.
- Weapons do what they say. The Void Bow's arrows pierce three enemies, the Pulsite Bow fires three arrows, the Aurora Bow shoots aurora beams, the Echo Bow's arrows leave an echo, the Storm Staff's lightning and the Void Rifle's bullets pierce, the Brood Staff's spores home again, the Tide Tome's orbs bounce and the Harpoon Gun fires a piercing harpoon under water.
- Tools are tools. Pickaxes, axes and hammers deal half damage to enemies, and mining-speed bonuses no longer speed up combat swings.
- Factories run for everyone. Machines, power, pipes, sensors and wiring now run around every player — a friend's base keeps working when the host walks away, and factories work on dedicated servers. Launch pads, teleporters and pressure plates work for guests too.
- Wires switch machines. A wire pulse turns pumps, rigs, generators, the refinery and electric lamps on and off, and opens or closes electric valves and circuit breakers.
- Generators burn fuel only under load, and the refinery needs 3 kW of power while refining (a wood or coal generator is enough).
- A guardian that leaves undefeated gives its summon item back.
- The surface of Large and Huge worlds is no longer labelled "Sky", the death screen is translated, and the trash tells you what it deletes.
668 unit tests and the 186-check in-window self-test — in Polish and in English — plus the end-to-end install and update tests, all passing.
⚠️ Existing refineries stop until they are connected to power (3 kW — a wood or coal generator is enough).
⚠️ Co-op: the network protocol changed — everyone needs 1.33.1 to play together.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.33.1.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Uczciwe zasady — poprawki po pełnym przeglądzie gry.
- Pieniądze znów coś znaczą: stos sprzedaje się w całości (50 kul z jednej sztaby to 10 bryłek, nie 50), rabaty w sklepach łącznie najwyżej 40%, nic nie kupisz taniej, niż sprzedasz. Tygiel przemiany zwraca 75% składników i pyta przed rozłożeniem przedmiotu z dobrym modyfikatorem.
- Jeden posiłek naraz; jedzenie leczy stopniowo przez 8 sekund.
- Bronie działają zgodnie z opisem (m.in. otchłanny łuk przebija trzech wrogów, pulsitowy strzela trzema strzałami, łuk Echa zostawia echo).
- Narzędzia zadają wrogom połowę obrażeń, a premie do kopania nie przyspieszają ciosów w walce.
- Fabryki działają przy każdym graczu, także na serwerze dedykowanym; wyrzutnie, teleporty i płyty naciskowe działają też dla gości.
- Przewody włączają i wyłączają maszyny; generator spala paliwo tylko pod obciążeniem, rafineria potrzebuje 3 kW prądu.
- Niepokonany strażnik oddaje przedmiot przywołania; drobne poprawki.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.33.1.exe poniżej.
The MinerGuy 1.33.0 — Light game
The MinerGuy 1.33.0 — Light game
Graphics quality presets with a sensible choice for your graphics card, a precise FPS counter, no freeze for the host when a friend joins a big co-op world, and new worlds whose water is at rest from the start.
New
- Graphics quality presets. Settings → Graphics starts with a quality selector: Low (basic lighting and character shadows, half the particles — for integrated graphics), Medium (no lamp shadows, environment shaders or deep fog, fewer particles) and High (every effect, as before). Changing any single switch shows Custom. Your current settings are kept as they are.
- A sensible preset on the first start. A new installation picks the preset from your graphics card: Low for older integrated graphics, Medium for newer integrated graphics (Iris Xe, Ryzen APUs, GeForce MX), High for dedicated cards.
- A precise FPS counter. "Show FPS" now shows real frames per second, the average frame time and the slowest recent frame.
- No freeze when someone joins. When a guest joins a big co-op world, the host's game keeps running smoothly (the longest pause on a Huge world went from about 0.2 s to 1–3 ms), and everything that changes meanwhile still reaches the new player.
- New worlds start with their water at rest. Liquids settle much longer during world creation, so 5–6 times less water keeps flowing at the start — less work for the host and far fewer changes sent to co-op guests. Creating a world takes a moment longer (Small about 1 s, Huge about 8 s).
612 unit tests and the 186-check in-window self-test — run in Polish and in English — plus the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.33.0.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: 1.30 – 1.33 can play together; updating everyone is best (the host of 1.33 no longer freezes when you join).
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Lekka gra. W Ustawienia → Grafika jest teraz wybór jakości: Niska (podstawowe światło i cienie postaci, połowa cząsteczek — dla kart zintegrowanych), Średnia (bez cieni lamp, efektów środowiska i mgły głębin) i Wysoka (wszystkie efekty, jak dotąd). Zmiana dowolnego przełącznika pokazuje Własna; Twoje obecne ustawienia zostają.
- Nowa instalacja sama dobiera jakość do karty graficznej.
- Licznik FPS pokazuje prawdziwą liczbę klatek, średni czas klatki i najwolniejszą klatkę.
- Gdy znajomy dołącza do dużego świata co-op, gra gospodarza się nie zacina, a zmiany z tego czasu docierają do nowego gracza.
- W nowych światach woda od początku stoi (5–6 razy mniej płynącej wody); tworzenie świata trwa chwilę dłużej.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.33.0.exe poniżej.
The MinerGuy 1.32.1 — English all the way
The MinerGuy 1.32.1 — English all the way
The English version of the game no longer shows Polish text.
Fixed
- About 120 texts that were still in Polish are translated: guardian names on the health bar and their "awakens" and "defeated" messages, achievements, settler quests, dialogue, rewards and arrivals, expeditions, settlement ranks, pickup pop-ups ("Stone (19)"), miner level and statistics, Journal goals, death drops, fishing, the world map, loading screens, difficulty descriptions and co-op messages ("Ola joins the game!").
- English quotation marks and the minus sign were drawn as "?" — the game font now has them.
- In Polish, a guardian's defeat reads "Pokonano: …!" (the old message was wrong for female guardians such as Aurora).
The gameplay clips on the project page and the website are re-recorded on this version, now with ocean, settlement, flight and co-op clips.
557 unit tests and the 185-check in-window self-test — run in Polish and in English — plus the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.32.1.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: 1.30 – 1.32.1 can play together.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Angielska wersja gry nie pokazuje już polskich napisów. Przetłumaczono ok. 120 tekstów: nazwy strażników na pasku zdrowia i komunikaty o ich przebudzeniu i pokonaniu, osiągnięcia, zadania, dialogi i nagrody osadników, wyprawy, rangi osady, napisy przy zbieraniu przedmiotów, poziom górnika i statystyki, cele Dziennika, komunikaty co-op i inne.
- Angielskie cudzysłowy i znak minus wyświetlały się jako „?” — czcionka gry ma je teraz.
- Po polsku pokonanie strażnika to teraz „Pokonano: …!” (stary komunikat był błędny dla strażniczek, np. Aurory).
- Klipy z rozgrywki na stronie projektu zostały nagrane od nowa na tej wersji, z nowymi: ocean, osada, lot i co-op.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.32.1.exe poniżej.
The MinerGuy 1.32.0 — Right where you left off
The MinerGuy 1.32.0 — Right where you left off
Loading a saved game now puts your character exactly where it stood when you saved, and the main menu has a Continue button for your last save.
New
- Continue exactly where you stopped. Your character comes back on the very spot where it stood when the game was saved — facing the same way, with the camera already there — instead of at its bed or the world's spawn. The place is remembered for every world separately, on every save: manual save, autosave, leaving to the menu, closing the window, and for co-op guests too. A character saved in a boat is still in its boat.
- If something now fills that spot (for example a block another player built in co-op), you appear on the nearest free spot. Saves from before 1.32 start at the bed or spawn one last time.
- Continue button. The main menu has a new top button, "Continue: your character — your world", which loads your last played save in one click.
551 unit tests and a 185-check in-window self-test (which saves, returns to the menu, clicks Continue and checks the character is back on the same spot), plus the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.32.0.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: 1.30, 1.31 and 1.32 can play together; updating everyone is best.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Gra wraca dokładnie tam, gdzie skończyłeś. Po wczytaniu zapisu postać stoi w tym samym miejscu, w którym była przy zapisie — zwrócona w tę samą stronę, z kamerą już na miejscu — a nie przy łóżku czy na punkcie startowym. Miejsce jest zapamiętywane osobno dla każdego świata przy każdym zapisie (ręcznym, autozapisie, wyjściu do menu, zamknięciu okna, także u gościa w co-opie). Postać zapisana w łódce nadal w niej siedzi.
- Jeśli w tym miejscu stoi teraz blok (np. postawiony przez innego gracza w co-opie), pojawisz się w najbliższym wolnym miejscu.
- Przycisk „Kontynuuj” na górze menu głównego wczytuje ostatni zapis jednym kliknięciem.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.32.0.exe poniżej. Co-op: 1.30, 1.31 i 1.32 mogą grać razem.
The MinerGuy 1.31.0 — Fair forge
The MinerGuy 1.31.0 — Fair forge
Worn tools and weapons are now repaired instead of lost, tools last about twice as long, classic metals no longer let you skip the guardians, and lakes keep their water.
New
- Repair instead of loss. Repair a worn tool or weapon near the station of its own recipe (hand-made items anywhere) for part of the recipe's main material — at most half of it for a fully worn item — or at the blacksmith settler for nuggets, which also covers boss and monster loot. A repair restores full durability and keeps the modifier. The crafting window has a new Repair view with Repair and Repair all, the tooltip of a worn item says where to repair it, and you are warned once when a tenth of its durability is left.
- Tools last about twice as long. Stone pickaxe 200 uses (was 100), starter pickaxe 130 (was 55), wooden pickaxe and axe 80 (was 50). Every tool and weapon lasts longer than before.
- Guardians are milestones again. Classic metal pickaxes are now side-grades within their tier: iron is tier 2, silver and tungsten 3, gold 4, cobalt 5. Without a guardian the best pickaxe is tier 2; the Rootwarden opens tier 3 and the Prism Warden tiers 4–5. Each classic pickaxe is weaker than its main-ladder peer in one way and better in another. Pickaxes you already own keep working and just show their new tier.
- The Tinkerer sells the Tinker's workshop only after the Rootwarden.
- Lakes keep their water. A lake's shallow rim used to dry up constantly, so lakes slowly drained through their edges (and co-op guests received a steady stream of water changes). Only leftover puddles dry up now.
542 unit tests (including one that works out the best pickaxe reachable with each set of guardians from the real game data), a 183-check in-window self-test and the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From older versions, download
TheMinerGuySetup-1.31.0.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: 1.30 and 1.31 can play together, but a 1.30 player keeps the old pickaxe tiers and tool durability on their side — updating everyone is best.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Naprawa zamiast utraty. Zużyte narzędzie lub broń naprawisz przy stacji z jego przepisu (przedmioty robione ręcznie — wszędzie) za część głównego materiału albo u kowala za bryłki, także łupy ze strażników i potworów. Naprawa przywraca pełną wytrzymałość i zachowuje modyfikator. W oknie wytwarzania jest nowy widok Naprawa z przyciskami Napraw i Napraw wszystko.
- Narzędzia wytrzymują ok. 2× dłużej: kamienny kilof 200 użyć (było 100), startowy 130, drewniane 80.
- Kilofy z klasycznych metali są zamiennikami w obrębie poziomu (żelazo 2, srebro i wolfram 3, złoto 4, kobalt 5) — bez strażnika najlepszy kilof ma poziom 2. Posiadane kilofy działają dalej.
- Majsterkowicz sprzedaje warsztat dopiero po Strażniku Korzeni.
- Jeziora nie wysychają już przez płytki brzeg.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.31.0.exe poniżej. Co-op: 1.30 i 1.31 mogą grać razem, ale najlepiej, żeby wszyscy zaktualizowali grę.
The MinerGuy 1.30.0 — Shared factory
The MinerGuy 1.30.0 — Shared factory
In co-op the host now runs the whole factory, fire and heat, guests use machines through the host, guardians grow tougher and drop loot for every player taking part, and bug-fix releases of one version can play together.
New
- One factory for the whole group. Pipes, pumps, tanks, generators, batteries, fuses and breakers run on the host only. Guests see the same fuel, charge, liquid levels and valve settings and can no longer overwrite them, so two players at one generator always see the same numbers.
- Machines answer guests through the host. Refuelling, switching a valve or a refinery mode and hand pumping are carried out by the host with the item the guest really holds; the empty canister lands in the guest's backpack.
- Fire burns once. Fire and heat are simulated by the host, so burning wood gives one pile of charcoal instead of one per player, and flames hurt every player standing in them.
- Fair guardians in co-op. +35% health for every extra player (shown under the guardian's name), and every player near it when it falls gets their own roll of its drop table. Coins, echo shards and trophies drop once. Single-player fights are unchanged.
- Enough guardian materials for a full set. Prism Warden: 7–10 prism lenses (was 5–8). Rootwarden: 12–15 rootheart (was 8–12).
- Patches can play together. Joining compares the network protocol and a fingerprint of the game content instead of the exact version, so 1.30.0 and later 1.30.x fixes can share a world. A refused player sees why in their own language.
508 unit tests (including host-and-guest tests over a real local connection), a 182-check in-window self-test and the end-to-end install and update tests, all passing.
Updating: from 1.29.1 the game offers this update in the main menu — Update and restart keeps your saves and makes a backup first. From 1.29.0 or older, download
TheMinerGuySetup-1.30.0.exebelow.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: everyone needs 1.30 — a 1.29 game cannot join a 1.30 world (it is told so when it tries).
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Wspólna fabryka. W grze wieloosobowej całą fabrykę — rury, pompy, zbiorniki, generatory, akumulatory i bezpieczniki — a także ogień i ciepło prowadzi teraz gospodarz. Goście widzą ten sam stan i nie mogą go nadpisać.
- Tankowanie, zawory i tryby rafinerii gościa wykonuje gospodarz, przedmiotem, który gość naprawdę ma; pusty kanister trafia do plecaka gościa.
- Ogień pali się raz: z płonącego drewna jest jedna kupka węgla zamiast jednej na gracza, a płomienie ranią każdego gracza.
- Strażnicy w co-opie: +35% zdrowia za każdego dodatkowego gracza i osobne losowanie łupu dla każdego gracza w pobliżu. Monety, odłamki echa i trofea wypadają raz. Gra w pojedynkę bez zmian.
- Strażnik Pryzmatu daje 7–10 soczewek (było 5–8), Strażnik Korzeni 12–15 serc korzeni (było 8–12).
- Poprawki tej samej wersji mogą grać razem; gracz, którego gospodarz nie wpuścił, widzi powód w swoim języku.
Aktualizacja: od 1.29.1 gra sama proponuje tę wersję w menu głównym (zapisy zostają, kopia zapasowa jest robiona wcześniej). Ze starszych wersji pobierz TheMinerGuySetup-1.30.0.exe poniżej. Co-op: wszyscy gracze potrzebują wersji 1.30.
v1.29.1 — Safe ground
The MinerGuy 1.29.1 — Safe ground
The game can now update itself from the main menu, co-op can no longer be crashed by a damaged packet, English players get an English game from the first minute, and the Journal always shows the next step.
New
- In-game updates. When the main menu opens, the game checks for a newer release. If there is one, a button shows the new version; its window has the release date, the download size and the release notes in your language. Update and restart downloads the installer, checks its size and SHA-256, copies your characters, worlds and settings to
%LOCALAPPDATA%\MinerGuy\Backups, installs the update and starts the new version, which shows what changed. Later and Skip this version are there too, and the check can be turned off in Settings → Game. Your saves are never touched by an update. - Safer installer. Files are unpacked next to the old ones first and swapped in only when everything is ready, so a failed install or update keeps the previous version working.
- Co-op hardening. A damaged or malicious packet can no longer crash the host or the other players; a player who sends garbage is disconnected.
- English from the first minute. A first start picks English unless Windows is set to Polish; the first tips, the help screen, the HUD, the Journal and the main menu are translated.
- The Journal always shows the next step. Unfinished goals come first, finished ones fold into one line, the list scrolls, and copper or iron pickaxes count for the pickaxe goals.
- Crash logs for every crash in
%LOCALAPPDATA%\MinerGuy\Logs, and the settings screen fits at 1080p and below.
486 unit tests, a 182-check in-window self-test and a new end-to-end update test (a full update on real files from a local test server), all passing.
This update has to be installed by hand once (download
TheMinerGuySetup-1.29.1.exebelow). From 1.29.1 on, the game updates itself.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: all players need the same version — a 1.29.0 game cannot join a 1.29.1 world.
Found a bug? Open a bug report and attach the newest file from %LOCALAPPDATA%\MinerGuy\Logs if the game crashed.
🇵🇱 Po polsku
Gra aktualizuje się sama z menu głównego. Gdy jest nowa wersja, w menu pojawia się przycisk z opisem zmian. Aktualizuj i uruchom ponownie pobiera instalator, sprawdza jego sumę kontrolną, robi kopię zapasową postaci, światów i ustawień w %LOCALAPPDATA%\MinerGuy\Backups, instaluje aktualizację i uruchamia nową wersję. Zapisy nigdy nie są zmieniane przez aktualizację. Sprawdzanie można wyłączyć w Ustawienia → Gra.
- Instalator najpierw rozpakowuje pliki obok starych — nieudana aktualizacja zostawia działającą poprzednią wersję.
- Uszkodzony pakiet w grze sieciowej nie wywróci już gospodarza ani innych graczy.
- Dziennik zawsze pokazuje następny krok i się przewija; kilofy miedziany i żelazny liczą się do celów.
- Logi awarii w
%LOCALAPPDATA%\MinerGuy\Logs, ustawienia mieszczą się na ekranie.
Tę wersję trzeba zainstalować ręcznie jeden raz (pobierz TheMinerGuySetup-1.29.1.exe poniżej) — od 1.29.1 gra aktualizuje się sama. Co-op: wszyscy gracze potrzebują tej samej wersji.
v1.29.0 — Wooden tools
The MinerGuy 1.29.0 — Wooden tools
A broken pickaxe or axe can no longer leave you stuck. Before this update, a starter pickaxe worn out on the wrong blocks meant you could never mine stone for a stone pickaxe, and a broken axe with no wood left meant you could never get wood again.
New
- Wooden pickaxe, crafted by hand from 6 wood of any kind (no workbench needed). It is the lowest pickaxe (tier 0): it digs dirt, sand, clay, stone, coal and other basic blocks but no ores. It mines at about 64% of the stone pickaxe's speed (stone block: 0.66 s vs 0.42 s) and lasts 50 uses (stone pickaxe: 100), which is about 25 stone, enough for three stone pickaxes.
- Wooden axe, crafted by hand from 5 wood. It fells trees at about 64% of the stone axe's speed (oak: 1.41 s vs 0.90 s) and lasts 50 uses (stone axe: 100), about 16 oaks.
- Bare hands: with an empty slot selected you can pull up grass, flowers and leaves and punch a tree down, slowly (an oak takes 9 punches, about 4 s) and for half the wood (one per trunk). One oak by hand pays for a wooden axe.
- No soft-locks: a character with no tools and no materials can always get back to stone tools: bare hands → wooden axe → wooden pickaxe → stone → workbench → stone pickaxe and stone axe.
- When your last pickaxe or last axe breaks, a message tells you what to craft.
- The balance report (
MinerGuy.exe --balance) has new tables for early pickaxes, early axes and bare hands.
436 tests in total, all passing on Windows CI. They include the full "empty backpack → stone pickaxe and stone axe" scenario.
Download
| File | Size | SHA-256 |
|---|---|---|
TheMinerGuySetup-1.29.0.exe: installer (recommended, no admin rights) |
34.5 MiB | 3a4f3a0175bc293c741cd838d7d34936d8037726c4cc3142d19a89f571439df4 |
TheMinerGuy-1.29.0-win-x64.zip: portable |
33.7 MiB | 17090bd211bf7ce58fa7278c064ed80fb5c3a779e914549cf3988a2d1af05347 |
Windows 10/11 64-bit, no .NET install needed. The installer updates an existing installation in place, and your saves in %LOCALAPPDATA%\MinerGuy are kept. Saves from 1.28 load unchanged.
SmartScreen: the builds are not code-signed yet. If Windows shows "Windows protected your PC", click More info → Run anyway.
Co-op: 1.29.0 adds new items, so a 1.28.x game cannot join a 1.29.0 world and the other way round. The host and all friends should update.
Found a bug? Open a bug report and attach %LOCALAPPDATA%\MinerGuy\crash.log if the game crashed.
🇵🇱 Po polsku
Drewniane narzędzia. Nowy drewniany kilof (ręcznie z 6 drewna): kopie ziemię i kamień, ale nie rudy. Ma ok. 64% prędkości kamiennego i 50 użyć. Nowy drewniany topór (ręcznie z 5 drewna): ok. 64% prędkości kamiennego, 50 użyć. Gołymi rękami (pusty slot) zrywasz rośliny i liście i powoli ścinasz drzewa, za połowę drewna. Zepsuty kilof albo topór nie zablokuje już gry: z pustym ekwipunkiem zawsze wrócisz do kamiennych narzędzi. Pobierz TheMinerGuySetup-1.29.0.exe, zapisy zostają. Co-op: 1.28.x nie połączy się z 1.29.0, więc wszyscy gracze muszą zaktualizować grę.