Releases
v0.5
audio, navigation and toilets
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Input System
SDL controller and mod hotkeys are now ignored when the game window is unfocused
Audio Navigation
Steam Audio HRTF integration
Compass direction hotkey (U / RT+DPadLeft): announces which compass direction the camera is facing
Navigation List
Quest category: CSVB-parsed quest triggers with acceptance/completion filtering via scenario flags
Toilets are fixed : You can now walk to any static toilet in the game
Camera turns as you auto-walk, follows where the player is walking
Closer approach distance (0.1 units), player faces NPCs/facilities on arrival
Region name announced on zone change
Defeated enemies and recruited NPCs removed from list immediately
Ghost transitions from other maps filtered out (mostly)
Partner Status
Single hotkey per partner (F3/F4 or RT+DPadUp and RT+DPadDown) announces live stats: HP, MP, mood, discipline, tiredness, curse, weight, age
Dialog and TTS
Enemy detection message uses say queue instead of say. Means it doesn't interupt tutorial messages
Button names now speak correctly in tutorials
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