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Changed partner status button combo on controlers. This is now RT+DPadRight and Left for partner 1 or 2, these also work in battles. Compass direction is now RT+DPadUp
Battle
Partner status shortcuts (F3/F4, RT+DPadRight/Left) now speak actual digimon names instead of "Partner 1/2"
Order ring correctly identifies which partner it was opened for (uses GetOpenCmdUnit instead of m_selectDigimon)
Removed BattleSPDetails shortcut that conflicted with partner status checks
Restaurant Handler
Complete rewrite: Now fully working.
Common Select Window
Item names now read from uItemParts.m_name.text for accurate names
Added item descriptions via Language.makeHash and ParameterItemData lookup
Cost display support (Bits, Daily Quest Points, Coins)
Window type titles and balance checking
Text Utilities
stat icon replaced with readable text (HP, Defense, etc.)
Quest System
Removed unreliable PICK_ quest acceptance flag check (flagSetId+1 convention didn't work for all quests)
Now shows all uncompleted PICK_ items regardless of acceptance state