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RedWirePlatinumTwo edited this page Sep 29, 2022
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- Download Minecraft v1.18.2 - 40.1.0 on https://files.minecraftforge.net/net/minecraftforge/forge/ (If you don't have it, click on this link, which will directly download the installer https://maven.minecraftforge.net/net/minecraftforge/forge/1.18.2-40.1.0/forge-1.18.2-40.1.0-installer.jar)
- Run the jar file with java. If you don't have it, you can install java from here https://www.java.com/en/download/
- Go to the Java Edition install directory (C:\Users\username\AppData\Roaming\.minecraft) and find a folder named "mods" (or make one)
- Copy (or cut) and Paste RedWiresMod.jar into that folder
- you're done :)))
no lol, I just thought of mod ideas in my head and then made it real.
- Lava Bow (Uses lava buckets as ammo, places lava wherever the projectile lands, deals 8 damage per hit)
- Water Bow (Uses water buckets as ammo, places water wherever the projectile lands... except when in the nether. deals 8 damage per hit)
- Grenade Launcher (Launches grenades that explode instantly instead of having a 1.5s delay.)
- Block-Placing bow (The block placed is based on what you have in your off-hand)
- Sandgrave Bow (instantly spawns a 9x9x5 (Length, Width, Height) sand pit, used mainly to suffocate an enemy. Totally not a reference to anything in particular)
- Real Knife (Unobtainable in Survival, deals 99 damage)
- Molotov (burns a 5x5x5 area and can be thrown slightly further than potions, deals 4 damage if the Molotov directly hits an entity.)
- Flame Thrower (Burns a 3x3x3 area, deals 2 damage per projectile)
- Chainsaw (Added as part of nightmareMode, deals 100,000 damage.)
- Grenade (Somewhat like TNT, has a 1.5s delay before exploding)
- Sniper (deals 20 damage and has a very high range with a 2-second cooldown)
- Shotgun (range-based damage, can deal up to 10 damage)
- Land Mine (Instantly explodes upon touch, can also cause chain explosions with other land mines)
- Jerry Can (Duration of 128, places oil blocks that can spread fires quickly)
- Freeze Bow (Freezes entities for 3 seconds, additionally applies Fragility to Blazes. Deals 4 damage per hit, and has lower damage to compensate for the suffocation gimmick.)
- Cooked Egg (heals 5 hunger bars)
- Cooked Cactus (Green Dye is instead crafted like every other dye, heals 5 hunger bars)
- Baguette (bread but l o n g, combinable with 2 pieces of bread and 10 hunger bars (x2 bread), as you'd probably expect)
- Burger (combination of Bread and Cooked Beef, heals 13 hunger bars)
- Godly Apple (Gives the same effects of an enchanted golden apple but with a +1 amplifier to most effects)
- Wither Spawn Egg
- Iron Golem Spawn Egg
- Ender Dragon Spawn Egg
- Illusioner Spawn Egg
- Snow Golem Spawn Egg
- Recall Potion (teleports you wherever you last right-clicked a bed in the surface world, or to just the default world spawn if you never right-clicked on a bed.)
- Wolf Item Manager (right-clicking on a tamed wolf lets them pick up loot. if they currently have something equipped, they'll drop it to you.)
- Block Replacing Stick (replaces any block with the block in your off-hand by left-clicking on it. Does not break blocks and does not work in Creative mode.)
- Auto-Bridger (automatically places the blocks in your off-hand below you, allowing you to easily bridge across platforms.)
- Slime Trap (Applies Slowness II to an entity upon being stepped on. Does not apply for entities with Slowness II or higher, but does for entities with Slowness I)
- Ender Stick (Increases your reach distance to 32 and allows you to teleport anywhere within that range. Damages you for 4 hearts like an ender pearl.)
- Entity to Spawn Egg Converter (has a registry name of entity_egg_converter for the sake of name shortening. Does not work properly with named mobs, though you could rename a mob (ex: a wolf) to another entity (ex: "wither") and you would get the wither spawn egg)
- Fire Extinguisher (Extinguishes a 5x5x5 area)
- Upvote, used to make the Amplifier Increaser potion
- Infinity, used to make the Item Duping and Time Reversing Alt potions if used with a regular Time Reversing potion
- Hourglass, used to make the Time Reversing potion
- Non Fungible Token, used to make the NFT potion
- Bandage
- Medkit
- Medmist
- Repair Torch (Has a duration of 200 and repairs whatever item you have in your off-hand. Has a 0.15-second cooldown and repairs 8 damage points per use, and damages itself for half that amount. Cannot repair other Repair Torches to prevent infinite tool repairing.)
- Entity Provoker (Upon right-clicking any entity with it, it will automatically rotate itself to a certain position and shoot an arrow that deals 0 damage. This is to get any entity that gets hit by the arrow to attack it (ex: you can make an iron golem kill a pig))
- Entity Dragger (right-click on an entity with this item to drag it wherever with your cursor, and right-click on it again with the item to release it.)
- Iron Key (basically a portable button, letting you open Iron Doors and Iron Trapdoors.)
- Omori With A Gun, used to make the potion of Agony
- Flying (brewable with a shulker shell)
- Levitation (brewable with a flying potion and fermented spider eye)
- Withering (Brewable with a wither rose)
- Debuff Immunity (brewable with a Godly Apple)
- Buff Immunity (brewable with a Debuff Immunity potion and a fermented spider eye)
- Haste (brewable with a Golden Pickaxe)
- Mining Fatigue (brewable with a Haste potion and a Fermented Spider Eye)
- Absorption (brewable with a Golden Apple)
- Resistance (brewable with an Enchanted Golden Apple)
- Nausea (brewable with Poisonous Potato)
- Dolphins Grace (brewable with a tropical fish + any swiftness potion that isn't swiftness II)
- Luck + Unluck potions (Unobtainable in survival.)
- Glowing (brewable with awkward potion and glowstone dust)
- Blindness (brewable with a glowing potion and a fermented spider eye. When applied to regular entities, their follow range changes to 2)
- Hunger (brewable with Rotten Flesh)
- Fragility (effected entities take 50% more damage from all sources, brewable with a resistance potion and fermented spider eye. Brewable with a Resistance potion and fermented spider eye)
- Item Duping (changes the stack count for the item you hold in your main hand + off-hand to 64 for each tick. Brewable with the infinity item)
- Milk potion (made this purely to not have to remove effects from entities with the /effect command. Brewable with a bucket of milk)
- Time Reversing (Increases all non-instant effect time on the player. I don't know why I made this!!!!!!!!!!!! Higher amplifier = greater time increase. Brewable with the Hourglass)
- Time Reversing Alt (Time Reversing, except it also increases its own time. Brewable with an Infinity item and a Time Reversing potion)
- Amplifier Increaser (self-explanatory. Brewable with Upvote)
- Death Countdown. self-explanatory.
- Lethal Poison (Combo of Poison + Fragility, brewable with a Poison Potion and a wither rose)
- Agony (any entity that takes damage will keep taking that damage until the effect wears off or they die, essentially poison/withering but without a damage cap, brewable with Omori With A Gun)
- Uno Reverse (literally just the uno reverse card but in potion form except you can increase the amplifier to multiply the damage reflected)
- Frozen (Forces entities to stay still and places ice relative to their width and height, suffocating the entity. Although this is primarily a negative effect, it does extinguish entities if they're burning.)
- doFunnyVineBoom (plays the vine boom sound effect when damaged)
- keepPoints (If you die and keepPoints is enabled, you keep your balance and Points-Per-Minute. If disabled, both are reset to 0.)
- doSlimeSpawning (toggles whether slimes should spawn or not, Magma Cubes are also included.)
- respawnLastClickedBed (respawns you to wherever you last right-clicked a bed, whether it's destroyed or not in the overworld.)
- insanityMode (Gives you the fragility effect with an amplifier of 255 and is unremovable)
- imFuckingPissedMode (the polar opposite of insanityMode where you can one-shot about every entity, for the sake of releasing your anger on block game.)
- relentlessFire (magma blocks set you on fire + being on fire will spawn more fire on blocks unless you can extinguish yourself)
- nightmareMode (Makes Minecraft even harder, an idea my friend came up with. What this mode does:
- Gives you a death countdown that is 20 minutes long. Chests are scattered around the map that have the time-reversing potion that push the countdown back by 3 minutes.
- Begin with 10 health points instead of 20. Increasing your max health is by equipping armor with a protection value over 10.
- Creepers have an explosion force of 64 instead of 3.
- Raw meat has a 90% chance to give you poison III for 50 seconds.
- Cooked meat has a 5% chance to give you poison I for 20 seconds.
- Being lit on fire gives you the fragility effect for 60 seconds.
- Ender dragon hits have a 10% chance to launch you off the map.
- Pillager commanders wield chainsaws.
- The /shop command cannot be used.
- Taking drowning damage (or any damage while drowning) pushes you into the water, similar to early Minecraft versions.
- Automatically changes a few other gamerules to the following:
- universalAnger: true
- forgiveDeadPlayers: false
- Spiders can latch onto you, dealing constant damage like fire. However, it makes spiders able to be insta-killed.
- Oh... and don't try drinking milk to get rid of the death countdown effect. That's only going to kill you faster.)
- ImmunityNeutrality (toggles whether or not Buff Immunity and Debuff Immunity can co-exist as potion effects)
- Insta-Explosion Creepers (sets their Fuse value to 0, making it so creepers immediately explode when close enough)
- Auto-Ignited Creepers (sets the ignited value of creepers to true upon spawning, making creepers live only to explode right after. Deadly when combined with insta-explosion creepers)
- gottaGoFast (makes entities that target you (or other entities) gain Swiftness III)
- craftSpecialItems (When enabled, lets you craft a bunch of items that are normally only accessible in creative mode (The craftable items in question are end portal frames, mob spawners, heads/skulls (crafting a player head automatically changes the head to your skin), Elytras, and the rest are all spawn eggs))
- Bonemeal is useable on sugarcanes.
- Regeneration potions can be made into Poison potions with a fermented spider eye.
- Decreased the coal block smelting time from 16000 -> 14400 ticks (72 items), making it true to its crafting recipe.
- Increased all wood block (except for planks) (log/wood/stripped log/stripped wood) smelting time from 300 -> 1200 ticks (6 items)
- Increased all wood pressure plate smelting time from 300 -> 600 ticks (6 items)
- Increased all wood boat smelting time from 1200 -> 1500 ticks (7.5 items)
- Increased all wood doors smelt time from 200 -> 600 ticks (3 items)
- Increased stick smelt time from 100 -> 150 ticks (0.75 items)
- Increased crafting table smelt time from 150 -> 1200 ticks (6 items)
- Increased all wood sign smelt time from 150 -> 650 ticks (3.25 items)
- Increased all wood fence gate smelt time from 150 -> 1200 ticks (6 items)
- Increased all wood fences smelt time from 150 -> 500 ticks (2.5 items)
- Killing entities gives you points based on their max health x10, except for the wither which gives 9,000,000 points and the ender dragon giving 27,000,000.
- Crying obsidian can be smelted or blasted into regular obsidian
- If weaponspam is set to true, freeze time will stack for withers.
- Harvesting wheat with an item with the Fortune command will give you more wheat instead of just more seeds.
- Uno Reverse Card (Like the thorns enchantment, but funni. Unobtainable in survival cause this would be way too OP. Gives you Regeneration, Saturation, Resistance and Slow Falling (unless a player is holding it, then they get Flying instead) and damages the enemy.)
- The shit block. Don't think I need to elaborate on this any further
- Laxatives (Using this on any entity will make it shit 64 shit blocks, except for chickens which shit eggs instead. Can be consumed for 1 hunger bar and damages you while shidding. if you end up dying then you get a funny death message)
- NFT Potion + Effect (effected entities go into crippling debt and then fucking die)
- Seizure potion (Makes an entity violently and randomly teleport to random locations for each tick. The higher the amplifier, the more random and violent the teleportation)
- Cranking 90's Effect (effected entities do the same thing as a seizure potion except they go continuously upward and spawn oak planks below them. Brewable with a seizure potion and autobridger)
- feeding a cookie to a dog causes it to fucking explode (Cheats need to be enabled)
Command Arguments:
- balance
[?get](sends a chat with your balance) - balance set
[amount/inf](Lets you manually change your balance to whatever number you type. You need to have cheats enabled to use this) - sell
[item][amount/max](Sell a certain number of items, selling gives 80% of the buying price.. except for NFTs cause you get nothing xddddd) - buy
[item][amount/max](Buy a certain number of items) - ppm
[?get](sends a chat with your current points-per-minute) - ppm add
[amount/max](Adds a specific number of points to your balance every minute, the Points-Per-Minute formula is 1,500 points per each 10,000 you spend.) - ppm set
[amount/inf](Lets you change your PPM to whatever number you type. You need to have cheats enabled) - ppm chatnotifs
[boolean](turns the chat notifications on or off) - buyenchantment
[fullenchantmentid](Gives you an enchantment book with the provided enchantment and max level for that enchantment.) - buylevels
[amount/max](Cost to buy each level is 200,000 points. Absolute max level you can have in-game is 1,000,000,000. There is a 50,000 limit for each time the command is run to prevent the game from lagging a lot) - gacha (I fucking hate games with gacha)
- donate
[player][amount](gives the specified player an amount of points. If the amount is above your max balance then it will be set to your balance.)
Items and their corresponding prices:
- Netherite Ingot - 3,000,000
- Netherite Block - 27,000,000
- Blaze Powder - 500,000
- Diamond - 10,000
- Diamond Block - 90,000
- Gold Ingot - 5,000
- Gold Block - 45,000
- Wolf Item Manager - 7,500
- TNT - 2,500
- Redstone - 400
- Redstone Block - 3,600
- Anvil - 6,200
- Water Bucket - 600
- Lava Bucket - 600
- Iron Ingot - 200
- Iron Block - 1,800
- Emerald - 100
- Emerald Block - 1800
- Apple - 25
- Carrot - 25
- Wheat - 25
- Potato - 25
- Beetroot - 25
- Pumpkin - 25
- Melon Slice - 25
- Coal - 40
- Charcoal - 40
- Coal Block - 360
- Stone - 20
- Cobblestone - 10
- Smooth Stone - 10
- Oak Log - 30
- Jungle Log - 30
- Spruce Log - 30
- Acacia Log - 30
- Dark Oak Log - 30
- Upvote - 9,223,372,036,854,775,807
- Hourglass - 9,223,372,036,854,775,807
- Infinity - 9,223,372,036,854,775,807
- Non Fungible Token - 9,223,372,036,854,775,807
- Uno Reverse Card - 9,223,372,036,854,775,807
- Entity Provoker - 9,223,372,036,854,775,807
- Entity (to spawn) Egg Converter - 9,223,372,036,854,775,807
- Omori With A Gun - 9,223,372,036,854,775,807
- Toggles whether blocks should be consumed when you use the auto-bridger.
- Literally just '/kill @e[type=item]' but shortened.
- Lets you choose whether to keep the cooldowns for modded bows + guns off or on.
- Toggles whether blocks should be consumed when you shoot the block placing bow.
- Teleports you back to your last death spot. Apparently this was a thing in early Minecraft versions, so I simply added it back.
- autosmelt usefuel - goes through your inventory and smelts items that can be smelted if you have enough fuel; if you don't, the command stops. The command itself can be executed without cheats.
- autosmelt addfuel - Adds fuel, only accepts charcoal, coal or coal blocks. (to balance the powerfulness of being able to smelt items instantly, fuel items only give half their fuel)
- autosmelt getfuel - tells you your current fuel amount
- autosmelt setfuel
[amount/inf]- allows you to set your fuel to any amount, requires cheats to be enabled. - autosmelt ignoreblocks
[boolean]- sets if blocks should be smelted or not. not putting a boolean value will tell you what the value is currently set to. - autosmelt onlysmeltfood
[boolean]- sets if only food should be smelted. not putting a boolean value will tell you what the value is currently set to.
Similar to the /enchantment command, this is based on the item you hold in your main hand.
- durability set
[amount]- sets the durability of the item. - durability damage
[amount]- damages the durability by the given amount. - durability reset - makes the item good as new.
- Flings specified entities.
- Lets you repeat a command a given amount of times, max 1,000.
- Lets you set the health of specified entities. Minimum health limit is 1.
- Lets you despawn certain entities if you don't want to hear their death sound (like wolves). Will ignore players.
- Deals a specified amount of damage to the given entities.