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@RegalonaManda RegalonaManda released this 29 Nov 11:03

[_WormsEngine]

Worms-Engine

To test our knowledge on fundamental game physics we created a WORMS-like game. The game has at least one player worm that is able to shoot physics-enabled weapons/items to targets.

Description

A 2D Worms like game to learn how to create a physics engine.

Key Features

  • Many physical features like: bouncing, gravity, drag, hydrodynamic and aerodynamic, friction.
  • Shoot the other players and kill them before they kill you, but don't try to swim
  • Only one hp so don't kill yourself

Personal Experience

//oye esto os dejo que pongais lo q querais porq yo al final pa la chusta que he hecho tmpoco he tenido muchos problemas, me refiero la mayoria habran suido haciendo las collisions y las fisicas

Controls

Movement

  • A - move left
  • D - move right
  • W - jump

Shooting

  • O - Start shooting
  • A - Decrease angle
  • D - Increase angle
  • W - Increase radius
  • S - Decrease radius
  • Left arrow- Move camera left
  • Right arrow- Move camera right
  • SPACE - shoot

debug Keys

  • F1 - Activate debug menu
  • F2 - Enable/Disable player physics
  • F3 - Enable/Disable gravity
  • F4 - Enable/Disable aerodynamic drag
  • F5 - Enable/Disable hydrodynamic drag
  • F6 - Enable/Disable hydrodynamic buoyancy
  • F7 - Enable/Disable debug player speed
  • F8 - Enable deltatime fixed
  • F9 - Enable detatime variable
  • F10 - Enable deltatime semifixed
  • F11 - Toggle 30/60 FPS
  • P - Pause game
  • 1 - Play as player 1
  • 2 - Play as player 2
  • 3 - Play as player 3
  • 4 - Play as player 4

Developers

License

This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.