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Cloud quality based only on altitude? #185
tallcedar5
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Firstly, thank you for this fantastic utility which works really well.
I was wondering if it would be possible to have a feature where the cloud quality increases at specified altitudes, rather than in response to FPS targets.
This is because in VR, I need to achieve frame times equivalent to higher than the 45 FPS target that I need for a smooth experience. So for example at the moment, I can still get a smooth 45 FPS reported by the sim, and yet have a choppy experience unless the frame times are below approx 18ms (which is obviously equivalent to around 55 FPS).
So unless I'm missing something (quite possible!) - there's no way to make AutoFPS track and achieve, say, 55 FPS while running the VR experience at 45 FPS.
I currently use Auto TLOD mode to manage TLOD by altitude and that works very well - but it would also be great to manage could quality by altitude (rather than FPS target). In this way I would hope to be able to have Cloud Quality always at "Low" on the ground and then increase to "Ultra" by say 5000ft or above.
No worries if this is too difficult!
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