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v0.3.9

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@github-actions github-actions released this 20 Oct 07:00
· 1453 commits to main since this release
Immutable release. Only release title and notes can be modified.
d90c335

New

Problems and diagnostics

  • An error a mod hit while running names the method it was thrown in and the other mods that patch code on that path
  • Errors from a run that went on are listed once under Errors while running, apart from mods that failed to load, and are not counted as problems
  • A File conflicts tab naming the files one package wins from another, with Make … win
  • A mod whose manifest is missing or broken shows as Damaged, with Repair
  • A warning when a mod's path is too long for a Windows game
  • The files a sync replaced, with Restore and Delete all
  • Last run rows, deprecated mods and compatibility-list rows can be dismissed
  • The console shows an error repeated over and over once, with a ×N count

Mods and browsing

  • One card for a mod its author lists on several sites, with re-uploads marked
  • A folder set to Auto-install puts its contents into the open profile each time they change, for a mod's build output
  • The first download from GitHub or itch.io says once that nobody moderates the site, and so does importing a profile with such mods
  • Make a group, or Add to group, brings along the mods the chosen ones need
  • Implicit mods nest under the mod that needs them, folded into a +N libraries chip on cards
  • Category pickers show +N for chips that do not fit, and noisy categories start excluded
  • Each game keeps its own include, exclude and sort; Browse sorts by most downloaded by default
  • A long config file lists its sections down the right, and an option centres each setting's control

Games

  • 43 more Thunderstore games on loaders Mortar drives
  • A game no store tracks takes the folder you choose; Voices of the Void on Shimloader
  • Game Select sections fold away, and Hide this game moves to the row's right-click menu
  • The game switcher shows each game's art, profile count and when it was last played

Profiles and launching

  • The Play menu holds Instances and Delay, with Launch all copies; on a store launch it offers Direct launch
  • New profile can start from a saved group
  • Restore from a file sits beside Back up in the profile menu
  • Saves open as cards
  • Favourite stars and source marks sit on each mod's picture

Changed

  • Stacklands, Core Keeper and Wrestling Empire leave the catalog: their Thunderstore pages send modders to the Steam Workshop or mod.io
  • Game Select rows keep one height; the hover grow and its setting are gone

Fixed

  • Add to group from a mod's menu opens its dialog and takes every selected mod
  • Use Direct launch in the Play menu takes effect at once
  • A save only stops a launch for the mods it names, and Play anyway stops asking about them
  • Before you play counts missing mods once and fits its actions on one row
  • Lethal Company plugins that loaded and then logged errors are no longer reported as failing to load
  • The crash search keeps a library on while a mod that needs it is on, and first checks the crash happens at all
  • Importing profiles from other managers opens the game on the first one, and does not import the same profile twice
  • Opening a config file while another mod's config still loads no longer leaves the pane empty
  • The Mods and Config tabs do much less work when you switch a mod or pick a file
  • A save is not backed up twice in the same moment
  • The tray shows Mortar instead of Wails
  • Profile names over bright cover art stay readable

The Linux AppImage and portable program need glibc 2.38 or newer (Ubuntu 24.04, Debian 13, Fedora 39 or later); older systems use the Flatpak.

Full changelog