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Releases: Rilance/RIO-forge-client

V1.4

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@Lin-Silver Lin-Silver released this 04 Jul 07:18

Based on version 1.3.0, the modpack has been significantly optimized. On a system with an RTX 4060, i5-12400, and 24GB of RAM, it can stably run at 160 FPS without shaders and maintains a stable 60 FPS with shaders enabled.

TACZ pack

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@Lin-Silver Lin-Silver released this 14 Jul 02:58

TaCZ Gun packs

V1.3.0

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@Lin-Silver Lin-Silver released this 08 Mar 09:28

V1.3.0: This should be the final version of the Forge-based Rio, unless there are major issues, no further updates will be made

V1.2.9

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@Lin-Silver Lin-Silver released this 24 Jan 04:31

V1.2.9: The last version of the V1.2 series; the next update will take a long time and will be more comprehensive (custom features will be retained)

V1.2.8

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@Lin-Silver Lin-Silver released this 24 Jan 04:24

V1.2.8: Updated many Mods to the latest versions, added something new

V1.2.7

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@Lin-Silver Lin-Silver released this 24 Jan 04:20

V1.2.7: Removed EpicGame. Fixed some texture errors

V1.2.6

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@Lin-Silver Lin-Silver released this 24 Jan 04:15

V1.2.6: Updated Forge to 47.3.12, added Epicfight content, and fixed some action errors

V1.2.5

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@Lin-Silver Lin-Silver released this 24 Jan 04:02

V1.2.5: Upgraded Mods to the latest versions as much as possible, updated over 60 Mods, and added prefix Mods

V1.2.4

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@Lin-Silver Lin-Silver released this 24 Jan 03:56

V1.2.4: Officially renamed from AIO to RIO, added texture packs, and increased the requirement: Java >= 21

Song

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@Lin-Silver Lin-Silver released this 24 Jan 08:18

Music Adapted for the RIO Modpack