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MultibodyPlant gives a mysterious error if an sdf suddenly gains collision geometry #10874

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RussTedrake opened this issue Mar 9, 2019 · 2 comments
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component: multibody plant MultibodyPlant and supporting code priority: medium type: cleanup type: usability When a feature is awkward, confusing, or undiscoverable unused team: dynamics

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@RussTedrake
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Problem:
https://stackoverflow.com/questions/55075161/how-to-debug-inputporteval-required-inputport0-is-not-connected

Proposed solutions:

  • update all multibody examples in drake to use the AddMultibodyPlantSceneGraph sugar.
  • if possible, provide a better error message for this case. (not sure if there is a convenient single point of entry for this call, though...)
@sherm1
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sherm1 commented Mar 9, 2019

Updating the examples to best practices seems like the right answer.

@jwnimmer-tri
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I'm resolving this as a duplicate of #11448.

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Labels
component: multibody plant MultibodyPlant and supporting code priority: medium type: cleanup type: usability When a feature is awkward, confusing, or undiscoverable unused team: dynamics
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