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rgbd_sensor: Permit specifying separate properties for RGB and Depth #11878

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EricCousineau-TRI opened this issue Jul 31, 2019 · 0 comments · Fixed by #11879
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rgbd_sensor: Permit specifying separate properties for RGB and Depth #11878

EricCousineau-TRI opened this issue Jul 31, 2019 · 0 comments · Fixed by #11879

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@EricCousineau-TRI
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I'm prototyping Godot for rendering RGB in Anzu, but I'd still like to use a separate renderer for depth.

At present, I'd have to make a separate camera, since we can only have one set of camera properties. Will try to update this.

\cc @SeanCurtis-TRI

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