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simple plugin to get rendering api from unity game through bepinex

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Rusztym/Rendering-Api-Bepinex

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Simple plugin for BepinEx to get output from console what rendering api is using current unity game ex. DirectX 9/10/11/OpenGL/Vulkan I've needed this to use in Reshade.

Plugin avalible from download or to build your own version you need:

-UnityEngine.CoreModule.dll

-UnityEngine.dll

-BepInEx.dll

*avalibe in X:\Game\Game_Data\Managed

Add references to project solution compile, done.

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simple plugin to get rendering api from unity game through bepinex

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