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Releases: SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL

FaceLandmarkDetection v0.3.2.1

23 Aug 17:54
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Fixed null reference editor crash with Custom Render Textures on scene initialization.

FaceLandmarkDetection v0.3.1

26 Jun 06:47
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Delete the old folder and re-import, don't overwrite.

Changelog:

  • Added new Bricks Game demo.

FaceLandmarkDetection v0.3

13 Jun 19:42
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Delete the old folder and re-import, don't overwrite.

Changelog:

  • Fixed iris model again, right eye inputs are flipped horizontally then flipped back at output.
  • Baked positions now in tangent space, skinned mesh renderers look correct now.
  • Tweaked blend values for eye blinking and mouth open/close.
  • New material references in the avatar prefab.

FaceLandmarkDetection v0.2

13 Jun 04:40
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Delete the old folder and re import, don't overwrite.

Changelog:

  1. Fixed iris network flipping left/right eyes
  2. Added a prefab inside the Demos folder
  3. Added SVD reflection check

FaceLandmarkDetection v0.1

12 Jun 19:54
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Initial release