Releases: SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL
Releases · SCRN-VRC/3D-Face-Landmark-in-UnityCG-HLSL
FaceLandmarkDetection v0.3.2.1
FaceLandmarkDetection v0.3.1
Delete the old folder and re-import, don't overwrite.
Changelog:
- Added new Bricks Game demo.
FaceLandmarkDetection v0.3
Delete the old folder and re-import, don't overwrite.
Changelog:
- Fixed iris model again, right eye inputs are flipped horizontally then flipped back at output.
- Baked positions now in tangent space, skinned mesh renderers look correct now.
- Tweaked blend values for eye blinking and mouth open/close.
- New material references in the avatar prefab.
FaceLandmarkDetection v0.2
Delete the old folder and re import, don't overwrite.
Changelog:
- Fixed iris network flipping left/right eyes
- Added a prefab inside the Demos folder
- Added SVD reflection check
FaceLandmarkDetection v0.1
Initial release