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v1.13.1 — scene controls, smooth geometry curves, verbatim labels
v1.13.1 — VisualWeaver
A 3-D scene you can actually turn — now with controls under the canvas — and a
geometry patch: smooth curves, verbatim labels and SVG-style dashes.
3-D scenes: interaction restored, controls added
In 1.13.0 a 3-D scene could not be rotated, zoomed or panned: the "3-D view
paused" overlay meant for a lost WebGL context was painted over every live scene
and took each drag and wheel. It now appears only when the context is actually
lost.
Every scene card also gains a control strip under the canvas: Rotate,
Tilt and Zoom sliders that show the current view and drive it — with the
keyboard, a finger, or for a precise angle — and follow a mouse orbit so the two
never disagree, plus ↻ Spin, which turns the scene continuously until you
touch it.
Smooth curves in geometry
New element types bezier / curve draw a cubic Bézier through their
control points, and spline draws a curve that passes through every point —
for light paths, trajectories and freehand shapes.
Fixes
- A
geometrytext label is drawn exactly as written:R_sandx^2stayR_s
andx^2instead of appearing as the literal stringsR<sub>s</sub>and
x<sup>2</sup>. - A
geometrystroke set the SVG way —"dashArray": "5,5"— is now dashed
instead of drawn solid.