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Sprite format specification #1317

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merged 1 commit into from Sep 23, 2020
Merged

Sprite format specification #1317

merged 1 commit into from Sep 23, 2020

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heinezen
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@heinezen heinezen commented Sep 9, 2020

Specification for the improved .sprite format discussed in #965 .

Some slight changes were made to the definition in the issue, so we should discuss them in this draft. @Vtec234 @TheJJ

@heinezen heinezen added area: renderer Concerns our graphics renderer area: assets Involved with assets (images, sounds, ...) documentation Involves the project documentation labels Sep 9, 2020
@heinezen heinezen requested a review from TheJJ September 9, 2020 21:18
@heinezen heinezen added this to In progress in documentation via automation Sep 9, 2020
@heinezen heinezen marked this pull request as draft September 9, 2020 21:19
@heinezen heinezen moved this from In progress to Under Review in documentation Sep 9, 2020
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nice

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@heinezen heinezen force-pushed the sprite-format branch 4 times, most recently from 9cff2a1 to 8bdf8a0 Compare September 20, 2020 18:37
@heinezen heinezen marked this pull request as ready for review September 21, 2020 07:39
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close to the finish

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yey

@TheJJ TheJJ merged commit 8cff17b into SFTtech:master Sep 23, 2020
documentation automation moved this from Under Review to Done Sep 23, 2020
@heinezen heinezen deleted the sprite-format branch October 13, 2021 19:30
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area: assets Involved with assets (images, sounds, ...) area: renderer Concerns our graphics renderer documentation Involves the project documentation
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Successfully merging this pull request may close these issues.

Define scaling factor for sprites Sprite definition format Create a better sprite format
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