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v5.1.1

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@github-actions github-actions released this 06 Oct 17:54
7dca172

Fixed

  • .xob import was mirrored. Reported and fixed by @Strykar86, thank you! Imported models had the vanilla body's Left* bones on the right-hand side, because Enfusion's left-handed Y-up space was converted with a rotation instead of a reflection. The import now swaps Y and Z the same way the .p3d and .anm paths do, and reverses the face winding so the normals stay outward. The imported skeleton now matches dayz_master_rig.blend to within 1 mm. A regression test (tests/xob.py) pins the conversion against the vanilla bodies.

What's Changed

Full Changelog: v5.1.0...v5.1.1