KD.AutoBot is a library which give User a possibility to create a self-learning Robot for specified application / game which can simulate a User behavior. Robot can simulate everything that User can do.
Library has been written in .NET Standard (components written for specific libraries / systems may be written in .NET Core or .NET Framework).
- Don't need to have a reference to a project / process it should connect to !!!
- Should always be assemble using predefined IAutoBotBuilder
- Can save / load data to / from specified source.
- Can connect to running process (through platform native API).
- Can read data from process controls (TextBoxes, Buttons, etc.) and their childs.
- Can click buttons !!!
- Can simulate User input (Keyboard, Mouse, new specially prepared device) using system native API.
- Will learn which action is right. But this is something what needs to be setup programmatically (see: ILearningModule).
- Finish porting to TicTacToe game.
- Extend IAutoBot and IModule with events.
- Add predefined logging options in additional library.
- Clean everything from TODO.txt file.
Logical folder | Project title | .NET Platform | Description |
---|---|---|---|
Core | KD.AutoBot | .NET Standard 2.0 | Contains core interfaces with abstract implementation. |
Core | KD.AutoBot.AI | .NET Standard 2.0 | Contains abstract layer for Robot learning. |
Core | KD.AutoBot.AI.Impl | .NET Standard 2.0 | [W.I.P.] Contains implementations for Robot learning. |
PlatformSpecific\Windows | KD.AutoBot.Connection.Windows | .NET Standard 2.0 | Contains calls to Win32Api related to connecting to Windows processes. |
PlatformSpecific\Windows | KD.AutoBot.Input.Windows | .NET Standard 2.0 | Contains calls to Win32Api related to sending / simulating User input. |
Game | Contains various games and KD.AutoBot implementations for them. | ||
Game\TicTacToe | .NET Framework 4.6.1 | Contains all projects for TicTacToe game and AutoBot implementation. | |
Tests | Contains all tests - projects which starts with prefix "Test_". |