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demo-STATIC
Pre-release
Pre-release
Changes:
- GLSL form 460 to 450
- GLWF is now statically linked!
how to
- unzip
- exec ./ray_marching (if you're on wayland and you experience camera rotation issues try to use Xwayland)
you can test that shiny sphere is infinitely smooth (no polygons!)
The beautiful fractal from the demo gif caused lags, so it's disabled for now.