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Grunnchipelago 1.1.0

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@Serial-Developer Serial-Developer released this 20 Aug 22:48
· 20 commits to master since this release

New option to hide what every check contains, plus a batch of item classification fixes.

Installation

  1. The mod (every player): unzip Grunnchipelago-client-1.1.0.zip into Grunn/BepInEx/plugins/. BepInEx 5 (x64) must already be installed.
  2. The apworld (only whoever generates the seed): drop grunn.apworld into Archipelago/custom_worlds/.
  3. The YAML: start from Grunn_template.yaml (every option is documented in it).

Detailed guides: setup EN · setup FR · goals and options

New option: mask_items

Off by default. Turn it on and no location shows what it holds any more. Every spot wears an Archipelago model coloured by the class of its content: progression, useful or filler. Grunn's own items are masked too, which is the whole point of the mode. You always know how valuable a check is, never what it is.

Traps borrow one of the three models. The choice is fixed per location and per seed, so relaunching the game never gives them away.

It is purely cosmetic. Item placement, logic and generation are identical with the option on or off, and the pickup message still names what you actually got.

Item classification

  • Popcorn is now filler. It does nothing in game and no access rule uses it. Corn and Butter stay progression since they gate its cooking.
  • Garden Key and Strange Key are now progression. Both open a vanilla door, even though the logic knows a way around each of them.
  • Abandoned Key is only added to the pool when lock_player_hut is on, since that option is the only thing that gives the key a use. With the option off it no longer takes a slot.

Fixes

  • The burnt bramble between the park and the road now stays open with persistent_shortcuts, like the other comfort shortcuts.
  • archipelago.json no longer hardcodes the packaging fields version and compatible_version. They are injected when the .apworld is built, read from the Archipelago version it is built against. Archipelago's own test suite rejects a world folder that declares them, and a hardcoded value would go stale the day the packaging scheme changes.

Compatibility

Update both parts. The classification changes affect generation, so a seed made with 1.1.0 differs from one made with 1.0.1, and mask_items needs the 1.1.0 client to be read at all.

Archipelago 0.6.7 or later · Grunn (Steam, Windows) · BepInEx 5 x64


Unofficial project, not affiliated with Sokpop Collective. Grunn is the property of Tom van den Boogaart / Sokpop Collective. No game content is redistributed here.