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0.5.0 - New UI, Exclude Levels, Partners, Configurable Boss -> Boss Sequence

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@dreamsyntax dreamsyntax released this 22 Feb 16:56
· 30 commits to master since this release

Requirement:

  • Using the -net8 releases requires .NET 8 Desktop Runtime
  • Using the -self-contained requires no external dependencies (at the cost of the program being bigger on your drive)
  • Both have the same functionality.

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A video walk through of how to use the program can be found here:
https://youtu.be/ETZkTbGE8IA

Using SET Randomization requires setting Dolphin MEM1 to 64MB mode! Be aware of this if you choose to use SET Randomization, otherwise your game will crash on level load.

A Warning about Reloaded <= 1.1

If you use the "Random Partners" option, you may be unable to complete certain missions. To fix this issue, download the 'missing_events_reloaded_based_roms' and merge these into your extracted game's events folder. It can be done before or after your randomization.

How to Interpret the Route Menu (Story Mode -> Pause In-Stage -> Y Button):

  • Seeing a Dark Mission going to Digital Circuit can mean Digital Circuit, a Boss Stage, Westopolis, Last Way, or the end of route.
  • Seeing a Normal Mission going to Glyphic Canyon can mean Glyphic Canyon, a Boss Stage, Westopolis, Last Way, or the end of route.
  • Seeing a Hero Mission going to Lethal Highway can mean Lethal Highway, a Boss Stage, Westopolis, Last Way, or the end of route.
  • All other cases reflect the actual mission you will progress to, though the possibility exists of a single boss in between the progression.

What's changed

  • Cross platform support
  • New UI (Avalonia UI)
  • Boss -> Boss sequence setting (recommended OFF, makes the Story Route Menu much more accurate as Boss -> Boss sequences will not be allowed)
  • Safe Wild Level Order Mode
  • Expert Mode Randomization option (makes Expert Mode use all stages not selected in your Exclude Levels tab, including bosses)
  • Level Exclusion option
  • Adjustable mission count reduction when randomizing enemies
  • Customizable Enemy selection
  • Customizable Weapon selection
  • Customizable Partner selection
  • Dark/Hero affinity randomization for Partners (evenly split, half will be dark, half will be hero) option
  • Random Item Capsules and Item Balloons option
  • Markov chain subtitle generation option
  • Model Randomization (P1 only)
  • Option for Icons in Spoiler Chart
  • Button to quickly load last selected folder

Full Changelog: 0.4.1...0.5.0

Reposts (for those who scroll down without reading and are now confused by the multiple download options 🐎):

  • A video walk through of how to use the program can be found here: https://youtu.be/ETZkTbGE8IA
  • Using a -net8 release requires .NET 8 Desktop Runtime
  • Using a -self-contained release requires no external dependencies (at the cost of the program being bigger on your drive)
  • Both have the same functionality.
  • If using a SteamDeck I recommend self-contained for ease of use.