The purpose of this repo is to gather together my Unity projects.
Graph visualization featuring beatiful, lively (time dependant) and configurable graphs from which user can choose from.
Project simulating interactions between celestial bodies.
Especially gravity force has very interesting optimized algorithm in C# for many-to-many interation.
This is only an altered version of Unity's “2D Platformer Microgame“ template with some custom modifications (mainly visual).
With my modifications I was aiming to make it more crazy, orginal, eye-catching.
Beautiful, simple, modularly constructed (using many pivots).