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Ability Configuration
This is the complete tuning reference for the shipped abilities.yml in DragonAltar 1.4.23. The Abilities and Resonances pages explain what players experience.
- Damage uses health points. Two health points equal one heart.
- Potion amplifiers are zero based.
0gives level I,1gives level II, and so on. - Tick values normally run at 20 ticks per second.
- Energy is measured against a maximum of 100.
- Particle values are requested counts. Global caps and player effect settings may reduce them.
- Sound names, bar colors, particles, materials, and effects must be valid Paper enum values.
Reloading this file rebuilds the ability services. A validation failure disables DragonAltar, so back up a live server before changing it.
Shipped config-version: 7.
| Path | Shipped value | Purpose |
|---|---|---|
energy.maximum |
100 | Energy maximum; validation requires exactly 100 |
energy.regeneration |
2 | Energy restored each interval |
energy.regeneration-interval-ticks |
20 | Time between regeneration attempts |
energy.delay-after-cast-ticks |
60 | Regeneration pause after a successful cast |
presentation.maximum-particles-per-emission |
128 | Per-emission particle cap |
presentation.maximum-ring-points |
48 | Particle ring point cap |
presentation.maximum-flame-arc-particles |
16 | Flame arc point cap |
presentation.view-distance-blocks |
48 | Presentation audience distance |
Validation caps an emission at 512 particles, a ring at 128 points, and view distance at 128 blocks. Ability radius and range values cannot exceed 64 blocks.
| Path | Shipped value | Purpose |
|---|---|---|
focus.material |
ECHO_SHARD |
Material used for a new Focus |
focus.name |
<light_purple>Dragon Focus |
MiniMessage display name |
focus.blocked-command-prefixes |
ah sell, auction sell, auctionhouse sell, market sell, sell
|
Commands blocked while a Focus is present |
focus.blocked-inventory-command-prefixes |
sellall |
Commands that trigger an inventory scan |
Focus identity comes from persistent item data, not the visible name.
| Path | Shipped value | Purpose |
|---|---|---|
passives.additional-hearts |
2 | Extra maximum-health hearts |
passives.slow-falling |
true |
Slow Falling passive switch |
passives.neutral-endermen |
true |
Ordinary Enderman neutrality switch |
passives.particles |
true |
Passive ambient particles |
named-souls.akuma.cold-temperature-threshold |
0.15 | Cold-biome temperature ceiling |
named-souls.akuma.cold-speed-bonus |
0.15 | Akuma cold-biome movement bonus |
named-souls.rev.dimension-energy-multiplier |
1.5 | Rev energy multiplier outside the Overworld |
named-souls.lamari.armor-toughness |
4 | Lamari armor-toughness bonus |
Each abilities entry has a MiniMessage name, energy cost, and cooldown-seconds. The registered defaults are:
| Ability path | Name | Energy | Cooldown |
|---|---|---|---|
abilities.wings |
Wings | 40 | 45 seconds |
abilities.roar |
Roar | 35 | 25 seconds |
abilities.akumas-trail |
Akuma's Trail | 25 | 12 seconds |
abilities.akumas-hush |
Akuma's Hush | 60 | 60 seconds |
abilities.absolute-zero |
Absolute Zero | 100 | 120 seconds |
abilities.revs-rend |
Rev's Rend | 25 | 12 seconds |
abilities.wrath-of-rev |
Wrath of Rev | 60 | 60 seconds |
abilities.infernos-wrath |
Inferno's Wrath | 100 | 120 seconds |
abilities.lamaris-fault |
Lamari's Fault | 30 | 18 seconds |
abilities.lamaris-reckoning |
Lamari's Reckoning | 60 | 60 seconds |
abilities.titans-bulwark |
Titan's Bulwark | 100 | 120 seconds |
ultimate.shared-cooldown-seconds is 120. An ultimate still declares an energy cost of 100 and requires a full bar.
| Path | Shipped value | Purpose |
|---|---|---|
abilities.wings.duration-seconds |
8 | Temporary flight duration |
abilities.roar.radius |
8 | Living-target search radius |
abilities.roar.weakness-seconds |
5 | Weakness duration |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.akumas-trail.distance |
10 | Trail distance |
abilities.akumas-trail.dash-strength |
2.35 | Forward velocity |
abilities.akumas-trail.ice-duration-seconds |
6 | Temporary ice lifetime |
abilities.akumas-trail.water-detection-radius |
5 | Nearby-water scan radius |
abilities.akumas-trail.water-entry-seconds |
3 | Water-entry support time |
abilities.akumas-trail.water-run-seconds |
8 | Water-running window |
abilities.akumas-trail.water-run-speed-amplifier |
2 | Water-run Speed amplifier |
abilities.akumas-trail.water-freeze-radius |
2 | Water-freezing radius |
abilities.akumas-trail.brittle-slowness-amplifier |
2 | Brittle Slowness amplifier |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.akumas-hush.radius |
9 | Silence field radius |
abilities.akumas-hush.duration-seconds |
10 | Field duration |
abilities.akumas-hush.brittle-extension-ticks |
10 | Brittle time added by a qualifying hit |
abilities.akumas-hush.brittle-maximum-remaining-seconds |
4 | Maximum remaining Brittle time after extension |
Core combat settings:
| Path | Shipped value | Purpose |
|---|---|---|
abilities.absolute-zero.radius |
9 | Main radius |
abilities.absolute-zero.burst-damage |
14 | Initial burst damage |
abilities.absolute-zero.frost-damage |
2 | Frost damage |
abilities.absolute-zero.frost-duration-seconds |
5 | Frost duration |
abilities.absolute-zero.trap-duration-seconds |
4 | Ice trap duration |
abilities.absolute-zero.slowness-amplifier |
4 | Slowness amplifier |
abilities.absolute-zero.mining-fatigue-amplifier |
3 | Mining Fatigue amplifier |
abilities.absolute-zero.screen-freeze-ticks |
60 | Caster freeze presentation time |
abilities.absolute-zero.brittle-duration-seconds |
6 | Brittle duration |
abilities.absolute-zero.shatter-bonus-damage |
4 | Brittle shatter bonus damage |
abilities.absolute-zero.shatter-particles |
20 | Shatter particle count |
Presentation:
| Path | Shipped value |
|---|---|
abilities.absolute-zero.presentation.impact-delay-ticks |
12 |
abilities.absolute-zero.presentation.anticipation-particles |
32 |
abilities.absolute-zero.presentation.impact-particles |
96 |
abilities.absolute-zero.presentation.active-particles-per-target |
6 |
abilities.absolute-zero.presentation.ending-particles |
24 |
abilities.absolute-zero.presentation.shell-display-count |
8 |
abilities.absolute-zero.presentation.shell-display-scale |
0.42 |
abilities.absolute-zero.presentation.shell-orbit-radius |
0.38 |
abilities.absolute-zero.presentation.shell-rotation-radians-per-tick |
0.09 |
abilities.absolute-zero.presentation.shell-break-particles |
20 |
Drawback:
| Path | Shipped value |
|---|---|
abilities.absolute-zero.downside.name |
Frostbite |
abilities.absolute-zero.downside.duration-seconds |
4 |
abilities.absolute-zero.downside.primary-amplifier |
1 |
abilities.absolute-zero.downside.secondary-amplifier |
0 |
abilities.absolute-zero.downside.energy-regeneration-lock-seconds |
5 |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.revs-rend.dash-strength |
1.65 | Initial forward velocity |
abilities.revs-rend.vertical-lift |
0.08 | Initial vertical velocity |
abilities.revs-rend.maximum-dash-ticks |
16 | Maximum cross-detection time |
abilities.revs-rend.maximum-distance |
9 | Maximum dash distance |
abilities.revs-rend.cross-detection-radius |
1.35 | Crossed-target detection radius |
abilities.revs-rend.heat-per-cross |
8 | Heat gained per valid crossing |
abilities.revs-rend.pressure-fire-ticks |
30 | Crossing fire duration |
abilities.revs-rend.recast-window-ticks |
36 | Follow-up cast window |
abilities.revs-rend.recast-range |
14 | Follow-up target range |
abilities.revs-rend.recast-aim-cone-degrees |
24 | Follow-up aim cone |
abilities.revs-rend.recast-surge-strength |
1.45 | Follow-up movement strength |
abilities.revs-rend.recast-travel-ticks |
8 | Follow-up travel time |
abilities.revs-rend.predators-claim-damage |
6 | Finisher damage |
abilities.revs-rend.predators-claim-lift |
0.22 | Finisher target lift |
Presentation:
| Path | Shipped value |
|---|---|
abilities.revs-rend.presentation.dash-particles |
5 |
abilities.revs-rend.presentation.cross-particles |
12 |
abilities.revs-rend.presentation.recast-arc-particles |
14 |
abilities.revs-rend.presentation.finisher-arc-particles |
24 |
Sounds:
| Path | Shipped value |
|---|---|
abilities.revs-rend.sounds.recast-ready |
ITEM_FIRECHARGE_USE |
abilities.revs-rend.sounds.recast-ready-volume |
0.75 |
abilities.revs-rend.sounds.recast-ready-pitch |
1.3 |
abilities.revs-rend.sounds.recast-failed |
BLOCK_NOTE_BLOCK_BASS |
abilities.revs-rend.sounds.recast-failed-volume |
0.65 |
abilities.revs-rend.sounds.recast-failed-pitch |
0.7 |
abilities.revs-rend.sounds.recast-surge |
ENTITY_BLAZE_SHOOT |
abilities.revs-rend.sounds.recast-surge-volume |
0.9 |
abilities.revs-rend.sounds.recast-surge-pitch |
1.15 |
abilities.revs-rend.sounds.predators-claim |
ENTITY_ENDER_DRAGON_GROWL |
abilities.revs-rend.sounds.predators-claim-volume |
1.0 |
abilities.revs-rend.sounds.predators-claim-pitch |
1.45 |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.wrath-of-rev.radius |
7 | Pulse radius |
abilities.wrath-of-rev.pulses |
6 | Pulse count |
abilities.wrath-of-rev.pulse-interval-ticks |
16 | Time between pulses |
abilities.wrath-of-rev.heat-per-distinct-target |
6 | Heat gained once per target |
abilities.wrath-of-rev.pressure-damage |
1.5 | Pressure hit damage |
abilities.wrath-of-rev.pressure-fire-ticks |
30 | Pressure fire duration |
abilities.wrath-of-rev.pursuit-surge-heat-threshold |
60 | Heat required for enhanced pursuit |
abilities.wrath-of-rev.pursuit-surge-range |
11 | Pursuit target range |
abilities.wrath-of-rev.pursuit-surge-strength |
0.65 | Pursuit horizontal velocity |
abilities.wrath-of-rev.pursuit-surge-lift |
0.12 | Pursuit vertical velocity |
abilities.wrath-of-rev.fallback-speed-ticks |
30 | Fallback Speed duration |
abilities.wrath-of-rev.fallback-speed-amplifier |
1 | Fallback Speed amplifier |
abilities.wrath-of-rev.presentation.pulse-particles |
34 | Particles requested per pulse |
Sounds:
| Path | Shipped value |
|---|---|
abilities.wrath-of-rev.sounds.pulse |
ENTITY_BLAZE_SHOOT |
abilities.wrath-of-rev.sounds.pulse-volume |
0.7 |
abilities.wrath-of-rev.sounds.pulse-pitch |
0.9 |
abilities.wrath-of-rev.sounds.pursuit-surge |
ENTITY_BLAZE_SHOOT |
abilities.wrath-of-rev.sounds.pursuit-surge-volume |
0.9 |
abilities.wrath-of-rev.sounds.pursuit-surge-pitch |
1.4 |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.infernos-wrath.radius |
9 | Initial impact radius |
abilities.infernos-wrath.impact-damage |
6 | Initial impact damage |
abilities.infernos-wrath.pressure-fire-ticks |
40 | Initial fire duration |
abilities.infernos-wrath.hunt-duration-ticks |
200 | Hunt window |
abilities.infernos-wrath.initial-mobility-ticks |
60 | Starting mobility time |
abilities.infernos-wrath.maximum-mobility-ticks |
140 | Mobility time cap |
abilities.infernos-wrath.mobility-extension-ticks |
20 | Mobility time gained from progress |
abilities.infernos-wrath.mobility-speed-amplifier |
1 | Mobility Speed amplifier |
abilities.infernos-wrath.rampage-progress-per-hit |
1 | Rampage progress per qualifying hit |
abilities.infernos-wrath.maximum-rampage |
4 | Rampage cap |
abilities.infernos-wrath.rampage-grants-per-target |
1 | Progress grants allowed from one target |
Presentation:
| Path | Shipped value |
|---|---|
abilities.infernos-wrath.presentation.impact-delay-ticks |
10 |
abilities.infernos-wrath.presentation.anticipation-particles |
28 |
abilities.infernos-wrath.presentation.impact-particles |
84 |
abilities.infernos-wrath.presentation.ring-points |
32 |
abilities.infernos-wrath.presentation.ring-expand-ticks |
30 |
abilities.infernos-wrath.presentation.ring-interval-ticks |
5 |
abilities.infernos-wrath.presentation.rampage-arc-particles |
10 |
abilities.infernos-wrath.presentation.ending-particles |
24 |
Sounds:
| Path | Shipped value |
|---|---|
abilities.infernos-wrath.sounds.anticipation |
ENTITY_BLAZE_AMBIENT |
abilities.infernos-wrath.sounds.anticipation-volume |
1.2 |
abilities.infernos-wrath.sounds.anticipation-pitch |
0.55 |
abilities.infernos-wrath.sounds.impact |
ENTITY_GENERIC_EXPLODE |
abilities.infernos-wrath.sounds.impact-volume |
1.25 |
abilities.infernos-wrath.sounds.impact-pitch |
0.9 |
abilities.infernos-wrath.sounds.rampage-gain |
ENTITY_BLAZE_SHOOT |
abilities.infernos-wrath.sounds.rampage-gain-volume |
0.65 |
abilities.infernos-wrath.sounds.rampage-gain-pitch |
1.35 |
abilities.infernos-wrath.sounds.rampage-maximum |
ENTITY_WITHER_SPAWN |
abilities.infernos-wrath.sounds.rampage-maximum-volume |
0.7 |
abilities.infernos-wrath.sounds.rampage-maximum-pitch |
1.35 |
abilities.infernos-wrath.sounds.exhaustion |
ENTITY_BLAZE_DEATH |
abilities.infernos-wrath.sounds.exhaustion-volume |
1.0 |
abilities.infernos-wrath.sounds.exhaustion-pitch |
0.8 |
Drawback:
| Path | Shipped value |
|---|---|
abilities.infernos-wrath.downside.name |
Burnout |
abilities.infernos-wrath.downside.duration-seconds |
4 |
abilities.infernos-wrath.downside.primary-amplifier |
0 |
abilities.infernos-wrath.downside.secondary-amplifier |
1 |
abilities.infernos-wrath.downside.energy-regeneration-lock-seconds |
6 |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.lamaris-fault.slam-speed |
2.4 | Downward slam velocity |
abilities.lamaris-fault.radius |
7 | Landing effect radius |
abilities.lamaris-fault.fatigue-seconds |
8 | Mining Fatigue duration |
abilities.lamaris-reckoning.radius |
10 | Reckoning target radius |
| Path | Shipped value | Purpose |
|---|---|---|
abilities.titans-bulwark.duration-seconds |
7 | Active time |
abilities.titans-bulwark.resistance-amplifier |
3 | Active Resistance amplifier |
abilities.titans-bulwark.reflected-damage-fraction |
0.4 | Incoming damage fraction reflected |
abilities.titans-bulwark.reflected-slowness-seconds |
2 | Slowness time on an attacker |
abilities.titans-bulwark.stored-damage-fraction |
0.35 | Incoming damage fraction stored |
abilities.titans-bulwark.stored-damage-cap |
16 | Stored damage cap |
abilities.titans-bulwark.expiry-radius |
4 | Expiry burst radius |
abilities.titans-bulwark.expiry-min-damage |
1 | Minimum burst damage |
abilities.titans-bulwark.expiry-max-damage |
6 | Maximum burst damage |
abilities.titans-bulwark.expiry-min-knockback |
0.8 | Minimum burst knockback |
abilities.titans-bulwark.expiry-max-knockback |
1.5 | Maximum burst knockback |
abilities.titans-bulwark.presentation.impact-delay-ticks |
8 | Startup presentation delay |
abilities.titans-bulwark.presentation.active-particles |
4 | Active particle count |
abilities.titans-bulwark.presentation.ending-particles |
48 | Expiry particle count |
Drawback:
| Path | Shipped value |
|---|---|
abilities.titans-bulwark.downside.name |
Stone Fatigue |
abilities.titans-bulwark.downside.active-slowness-amplifier |
1 |
abilities.titans-bulwark.downside.duration-seconds |
4 |
abilities.titans-bulwark.downside.primary-amplifier |
1 |
abilities.titans-bulwark.downside.secondary-amplifier |
0 |
abilities.titans-bulwark.downside.energy-regeneration-lock-seconds |
5 |
Heat bar:
| Path | Shipped value |
|---|---|
rev-hunt.heat-bar.enabled |
true |
rev-hunt.heat-bar.title |
<red><bold>REV HEAT</bold></red> <gray><heat>/<maximum> | <tier></gray> |
rev-hunt.heat-bar.stalking-color |
YELLOW |
rev-hunt.heat-bar.pursuing-color |
RED |
rev-hunt.heat-bar.predator-color |
PURPLE |
rev-hunt.heat-bar.overlay |
PROGRESS |
Heat rules:
| Path | Shipped value | Purpose |
|---|---|---|
rev-hunt.heat.maximum |
100 | Heat cap |
rev-hunt.heat.damage-marked-gain |
4 | Heat for damaging a marked target |
rev-hunt.heat.per-target-gain-cooldown-ticks |
20 | Per-target gain delay |
rev-hunt.heat.maximum-gains-per-player |
20 | Direct gains allowed from one player |
rev-hunt.heat.maximum-gains-per-mob |
3 | Direct gains allowed from one mob |
rev-hunt.heat.minimum-mob-max-health |
12 | Minimum mob maximum health |
rev-hunt.heat.decay-delay-ticks |
100 | Delay before decay |
rev-hunt.heat.decay-interval-ticks |
20 | Time between decay steps |
rev-hunt.heat.decay-amount |
2 | Heat removed per step |
rev-hunt.heat.mobility-threshold |
35 | Mobility tier threshold |
rev-hunt.heat.tracking-threshold |
65 | Tracking tier threshold |
rev-hunt.heat.threshold-speed-ticks |
30 | Threshold Speed refresh time |
rev-hunt.heat.threshold-speed-amplifier |
0 | Threshold Speed amplifier |
Mark, finisher, and tracking:
| Path | Shipped value | Purpose |
|---|---|---|
rev-hunt.mark.duration-ticks |
120 | Initial mark duration |
rev-hunt.mark.maximum-remaining-ticks |
180 | Mark extension cap |
rev-hunt.mark.maximum-targets |
8 | Marked target cap |
rev-hunt.finisher.armed-duration-ticks |
120 | Predator's Claim window |
rev-hunt.finisher.reset-heat-on-consume |
true |
Reset Heat on finisher use |
rev-hunt.tracking.range |
24 | Tracking range |
rev-hunt.tracking.maximum-target-cues |
4 | Direction cue cap |
rev-hunt.tracking.particles-per-cue |
4 | Flame points per cue |
rev-hunt.tracking.directional-cue-distance |
1.8 | Cue distance from Rev |
rev-hunt.tracking.flame-arc-height |
0.7 | Cue arc height |
Sounds:
| Path | Shipped value |
|---|---|
rev-hunt.sounds.tier-gain |
ITEM_FIRECHARGE_USE |
rev-hunt.sounds.tier-gain-volume |
0.75 |
rev-hunt.sounds.tier-gain-pitch |
1.25 |
rev-hunt.sounds.finisher-ready |
ENTITY_WITHER_SPAWN |
rev-hunt.sounds.finisher-ready-volume |
0.65 |
rev-hunt.sounds.finisher-ready-pitch |
1.45 |
| Path | Shipped value | Purpose |
|---|---|---|
resonances.unlock-range-blocks |
50 | Unlock and availability range |
resonances.ending-particles |
32 | Default ending particle count |
Pair resonances cost 70 energy. Dragon Trinity costs 100. Every resonance cooldown ships at 720 seconds.
| Group | Shipped settings |
|---|---|
| Identity |
name: Thermal Convergence; energy: 70; cooldown-seconds: 720
|
| Timing and area |
radius: 11; active-seconds: 6; pulse-interval-ticks: 20; impact-delay-ticks: 20
|
| Damage and movement |
initial-damage: 12; pulse-damage: 2; finisher-damage: 6; pull-strength: 0.45; finisher-knockback: 1.1
|
| Effects |
debuff-seconds: 5; slowness-amplifier: 2; weakness-amplifier: 1; fire-seconds: 3; freeze-ticks: 50; speed-amplifier: 1
|
| Displays |
displays-per-player: 3; display-scale: 0.34; display-orbit-radius: 0.75; link-points: 14
|
| Particles |
active-particles: 12; impact-particles: 88; pulse-particles: 36; flash-particles: 2; finisher-particles: 64
|
Every setting in this table is below resonances.thermal-convergence.
| Group | Shipped settings |
|---|---|
| Identity |
name: Volcanic Aegis; energy: 70; cooldown-seconds: 720
|
| Timing and area |
active-seconds: 10; pulse-radius: 6; pulse-interval-ticks: 40; finisher-radius: 10; impact-delay-ticks: 18
|
| Damage |
initial-damage: 10; pulse-damage: 2; finisher-damage: 8; finisher-knockback: 1.6
|
| Buffs and fire |
fire-seconds: 6; resistance-amplifier: 1; absorption-amplifier: 2
|
| Retaliation |
retaliation-damage: 3; retaliation-fire-seconds: 3; retaliation-cooldown-ticks: 30
|
| Displays |
displays-per-player: 5; display-scale: 0.42; display-orbit-radius: 0.72
|
| Particles |
active-particles-per-player: 8; impact-particles: 64; pulse-particles: 30; retaliation-particles: 18; finisher-particles: 72
|
Every setting in this table is below resonances.volcanic-aegis.
| Group | Shipped settings |
|---|---|
| Identity |
name: Glacial Bastion; energy: 70; cooldown-seconds: 720
|
| Timing and area |
active-seconds: 10; domain-radius: 7; pulse-interval-ticks: 20; finisher-radius: 11; impact-delay-ticks: 18
|
| Damage |
pulse-damage: 1; finisher-damage: 8; finisher-knockback: 0.9
|
| Effects |
debuff-seconds: 4; resistance-amplifier: 1; absorption-amplifier: 2; slowness-amplifier: 3; mining-fatigue-amplifier: 2; freeze-ticks: 80
|
| Ward |
ward-charges: 2; ward-damage-reduction-fraction: 0.5
|
| Displays |
displays-per-player: 5; display-scale: 0.4; display-orbit-radius: 0.78
|
| Particles |
active-particles-per-player: 8; impact-particles: 72; pulse-particles: 32; ward-break-particles: 28; finisher-particles: 80
|
Every setting in this table is below resonances.glacial-bastion.
| Group | Shipped settings |
|---|---|
| Identity |
name: Dragon Trinity; energy: 100; cooldown-seconds: 720
|
| Timing and area |
radius: 16; active-seconds: 12; pulse-interval-ticks: 60; finisher-radius: 18; impact-delay-ticks: 30
|
| Damage and movement |
initial-damage: 18; pulse-damage: 4; finisher-damage: 14; finisher-knockback: 2; pull-strength: 0.65
|
| Team effects |
reveal-seconds: 12; healing-per-pulse: 2; energy-per-pulse: 5; strength-amplifier: 1; speed-amplifier: 1; resistance-amplifier: 1; absorption-amplifier: 3
|
| Displays |
sigil-displays: 9; sigil-radius: 2.3; display-scale: 0.5; link-points: 16
|
| Particles |
anticipation-particles: 96; active-particles: 18; impact-particles: 128; pulse-particles: 72; flash-particles: 3; finisher-particles: 128
|
Every setting in this table is below resonances.dragon-trinity.
See Configuration for the other shipped files and Troubleshooting for safe reload checks.
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- Altar Setup
- Ancient Dragon Event
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- Player Guide
- Administrator Guide
- Configuration
- Ability Configuration
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- API Reference
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- Data and Privacy
- Troubleshooting
- FAQ
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