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SlamSwing v1.0

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@Slamrish Slamrish released this 24 Sep 19:56
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SlamSwing v1.0.0 — Official Release

SlamSwing 1.0 is the first public release of the Slamnasty Collection's standalone swing / shot timer for OctoWoW and Vanilla 1.12-style clients.

Release highlights

  • Player main-hand and off-hand swing timers
  • Target melee swing tracking
  • Hunter Auto Shot timing with Window Focus and Progress Focus layouts
  • Hunter safe-movement, caution, clip-risk, Multi-Shot no-cast, and release/latency information
  • Live ranged-speed detection from the currently equipped bow/gun
  • Ranged weapon swap detection to prevent stale timing when changing weapons
  • Dedicated automatic Wand Shoot mode for casters
  • Light and Dark Slamnasty skins
  • Movable, resizable bars with saved per-character settings
  • Full configuration panel and draggable minimap launcher
  • Standalone operation with no SlamFrames or SlamPlates dependency

Install / upgrade

  1. Delete the old SlamSwing addon folder.
  2. Extract SlamSwing-v1.0.0.zip into Interface\AddOns.
  3. Restart the client.

Your existing per-character settings should remain intact unless you remove the SavedVariables file.

Quick start

  • /sst — settings
  • /sst test — preview bars
  • /sst move — move bars
  • /sst done — lock bars
  • /sst status — verify addon status and detected ranged weapon speed

Hunter weapon speed

The live Hunter timer is based on UnitRangedDamage("player"), so the displayed cycle follows the effective ranged attack speed of the equipped weapon. SlamSwing also watches the ranged-slot item itself; swapping bows/guns resets the previous cycle so the next shot begins cleanly with the new weapon's timing.

Wand mode

Equipping a wand automatically switches the ranged display to a dedicated Wand Shoot cadence bar. Hunter-only movement/clipping/Multi-Shot information is hidden because it is not relevant to wand users.

Slamnasty Collection

SlamSwing is part of the Slamnasty Collection, a modular Vanilla UI overhaul focused on cleaner visuals and practical quality-of-life improvements while preserving the feel of the original game.

Credits

Original swing-timer concept: WeaponSwingTimer / LeftHandedGlove.
SlamSwing redesign and OctoWoW adaptation: Slamrish project.