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Merge pull request #231 from Smithsonian/rc-35
Merging Rc 35
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/** | ||
* 3D Foundation Project | ||
* Copyright 2023 Smithsonian Institution | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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import { Vector3, Vector4, Color, Side, UniformsUtils, ShaderLib, NoBlending, DoubleSide, | ||
AdditiveBlending, FrontSide, Texture, MeshPhysicalMaterial, MeshPhysicalMaterialParameters } from "three"; | ||
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const fragmentShader = require("./uberPBRShader.frag").default; | ||
const vertexShader = require("./uberPBRShader.vert").default; | ||
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import { EShaderMode } from "client/schema/setup"; | ||
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//////////////////////////////////////////////////////////////////////////////// | ||
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export { EShaderMode }; | ||
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export interface IUberPBRAdvShaderProps extends MeshPhysicalMaterialParameters | ||
{ | ||
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} | ||
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export default class UberPBRMaterial extends MeshPhysicalMaterial | ||
{ | ||
isUberPBRMaterial: boolean; | ||
isMeshStandardMaterial: boolean; | ||
isMeshPhysicalMaterial: boolean; | ||
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uniforms: { | ||
aoMapMix: { value: Vector3 }, | ||
cutPlaneDirection: { value: Vector4 }, | ||
cutPlaneColor: { value: Vector3 }, | ||
zoneMap: { value: Texture } | ||
}; | ||
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vertexShader: string; | ||
fragmentShader: string; | ||
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private _clayColor = new Color("#a67a6c").convertLinearToSRGB(); | ||
private _wireColor = new Color("#004966").convertLinearToSRGB(); | ||
private _wireEmissiveColor = new Color("#004966").convertLinearToSRGB(); | ||
private _objectSpaceNormalMap = false; | ||
private _paramCopy: any = {}; | ||
private _sideCopy: Side = FrontSide; | ||
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private _aoMapMix: Vector3; | ||
private _cutPlaneDirection: Vector4; | ||
private _cutPlaneColor: Vector3; | ||
private _zoneMap: Texture; | ||
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constructor(params?: IUberPBRAdvShaderProps) | ||
{ | ||
super(); | ||
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this.type = "UberPBRMaterial"; | ||
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this.isUberPBRMaterial = true; | ||
this.isMeshStandardMaterial = true; | ||
this.isMeshPhysicalMaterial = true; | ||
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this.defines = { | ||
"STANDARD": true, | ||
"PHYSICAL": true, | ||
"OBJECTSPACE_NORMALMAP": false, | ||
"MODE_NORMALS": false, | ||
"MODE_XRAY": false, | ||
"CUT_PLANE": false, | ||
"USE_ZONEMAP": false, | ||
}; | ||
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this.uniforms = UniformsUtils.merge([ | ||
ShaderLib.physical.uniforms, | ||
{ | ||
aoMapMix: { value: new Vector3(0.25, 0.25, 0.25) }, | ||
cutPlaneDirection: { value: new Vector4(0, 0, -1, 0) }, | ||
cutPlaneColor: { value: new Vector3(1, 0, 0) }, | ||
zoneMap: { value: null }, | ||
} | ||
]); | ||
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this._aoMapMix = this.uniforms.aoMapMix.value; | ||
this._cutPlaneDirection = this.uniforms.cutPlaneDirection.value; | ||
this._cutPlaneColor = this.uniforms.cutPlaneColor.value; | ||
this._zoneMap = this.uniforms.zoneMap.value; | ||
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//this.vertexShader = ShaderLib.standard.vertexShader; | ||
this.vertexShader = vertexShader; | ||
//this.fragmentShader = ShaderLib.standard.fragmentShader; | ||
this.fragmentShader = fragmentShader; | ||
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this.color = new Color(0xffffff); // diffuse | ||
this.roughness = 0.7; | ||
this.metalness = 0.0; | ||
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if (params) { | ||
this.setValues(params); | ||
} | ||
} | ||
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set cutPlaneDirection(direction: Vector4) { | ||
this._cutPlaneDirection.copy(direction); | ||
} | ||
get cutPlaneDirection() { | ||
return this._cutPlaneDirection; | ||
} | ||
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set cutPlaneColor(color: Vector3) { | ||
this._cutPlaneColor.copy(color); | ||
} | ||
get cutPlaneColor() { | ||
return this._cutPlaneColor; | ||
} | ||
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set aoMapMix(mix: Vector3) { | ||
this._aoMapMix.copy(mix); | ||
} | ||
get aoMapMix() { | ||
return this._aoMapMix; | ||
} | ||
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set zoneMap(map) { | ||
this._zoneMap = map; | ||
this.uniforms.zoneMap.value = map; | ||
this.needsUpdate = true; | ||
} | ||
get zoneMap() { | ||
return this._zoneMap; | ||
} | ||
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setShaderMode(mode: EShaderMode) | ||
{ | ||
Object.assign(this, this._paramCopy); | ||
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this.defines["MODE_NORMALS"] = false; | ||
this.defines["MODE_XRAY"] = false; | ||
this.defines["OBJECTSPACE_NORMALMAP"] = !!(this.normalMap && this._objectSpaceNormalMap); | ||
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this.side = this.defines["CUT_PLANE"] ? DoubleSide : this.side; | ||
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this.needsUpdate = true; | ||
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switch(mode) { | ||
case EShaderMode.Clay: | ||
this._paramCopy = { | ||
color: this.color, | ||
map: this.map, | ||
roughness: this.roughness, | ||
metalness: this.metalness, | ||
aoMapIntensity: this.aoMapIntensity, | ||
blending: this.blending, | ||
transparent: this.transparent, | ||
depthWrite: this.depthWrite, | ||
}; | ||
this.color = this._clayColor; | ||
this.map = null; | ||
this.roughness = 1; | ||
this.metalness = 0; | ||
this.aoMapIntensity *= 1; | ||
this.blending = NoBlending; | ||
this.transparent = false; | ||
this.depthWrite = true; | ||
break; | ||
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case EShaderMode.Normals: | ||
this._paramCopy = { | ||
blending: this.blending, | ||
transparent: this.transparent, | ||
depthWrite: this.depthWrite, | ||
}; | ||
this.defines["MODE_NORMALS"] = true; | ||
this.blending = NoBlending; | ||
this.transparent = false; | ||
this.depthWrite = true; | ||
break; | ||
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case EShaderMode.XRay: | ||
this._paramCopy = { | ||
side: this.side, | ||
blending: this.blending, | ||
transparent: this.transparent, | ||
depthWrite: this.depthWrite, | ||
}; | ||
this.defines["MODE_XRAY"] = true; | ||
this.side = DoubleSide; | ||
this.blending = AdditiveBlending; | ||
this.transparent = true; | ||
this.depthWrite = false; | ||
break; | ||
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case EShaderMode.Wireframe: | ||
this._paramCopy = { | ||
color: this.color, | ||
emissive: this.emissive, | ||
roughness: this.roughness, | ||
metalness: this.metalness, | ||
wireframe: this.wireframe, | ||
map: this.map, | ||
aoMap: this.aoMap, | ||
emissiveMap: this.emissiveMap, | ||
normalMap: this.normalMap, | ||
}; | ||
this.color = this._wireColor; | ||
this.emissive = this._wireEmissiveColor; | ||
this.roughness = 0.8; | ||
this.metalness = 0.1; | ||
this.wireframe = true; | ||
this.map = null; | ||
this.aoMap = null; | ||
this.emissiveMap = null; | ||
this.normalMap = null; | ||
this.defines["OBJECTSPACE_NORMALMAP"] = false; | ||
break; | ||
} | ||
} | ||
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enableCutPlane(enabled: boolean) | ||
{ | ||
this.defines["CUT_PLANE"] = enabled; | ||
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if (enabled) { | ||
this._sideCopy = this.side; | ||
this.side = DoubleSide; | ||
} | ||
else { | ||
this.side = this._sideCopy; | ||
} | ||
} | ||
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enableObjectSpaceNormalMap(useObjectSpace: boolean) | ||
{ | ||
if (useObjectSpace !== this._objectSpaceNormalMap) { | ||
this._objectSpaceNormalMap = useObjectSpace; | ||
} | ||
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if (this.normalMap) { | ||
this.defines["OBJECTSPACE_NORMALMAP"] = useObjectSpace; | ||
this.needsUpdate = true; | ||
} | ||
} | ||
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enableZoneMap(enabled) { | ||
this.defines["USE_ZONEMAP"] = enabled; | ||
} | ||
} |
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