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v2.0.4
Added
- Persistent Checkpoint Save Reader Fallback (
detection.save_reader):- Restored and modernized
SaveFileReader(Python 3.12+, zero external dependencies) to dynamically read the active player save (EXPEDITION_*.sav). - Extracts
LastUsedSavePointand validates semantic zone matching, restoring checkpoint presence display in parentheses (e.g.Verso's Drafts (Candy Land)) even when the in-game save menu is closed. - Implemented cached binary inspection with filesystem
mtimechecking for zero overhead.
- Restored and modernized
Fixed
- Eliminated Engine Game Thread Freezes & Micro-Stutters:
- Fixed severe periodic stutter (0.5–1.0s every 4 seconds) caused by UE4SS Lua bridge debug routines iterating
FindAllOf("UserWidget")across 100,000+ UObjects and all streaming levels on the engine Game Thread. - Streamlined
main.luato O(1) level identification viaUGameplayStatics::GetCurrentLevelName(), eliminating all level iteration and blocking disk I/O. - Updated bundled
src/expedition33_rpc/assets/bridge.zip.
- Fixed severe periodic stutter (0.5–1.0s every 4 seconds) caused by UE4SS Lua bridge debug routines iterating
Verification & Security
SHA-256 Checksums
6d16c7e81a6e3258b0b799445eb43cf116ebdc626b5d7efdfe8218147061aef3 Expedition33_RPC.exe
527c18ec51b26892461b9ba64d0327bf62d2ccd1660862a855f7d69208cc09c3 bridge.zip
VirusTotal Analysis Reports
- Expedition33_RPC.exe: VirusTotal Report
- bridge.zip: VirusTotal Report