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Basic & Advanced Greenhouse

Ollie Lansdell edited this page Sep 2, 2017 · 14 revisions

Multi-block crop growth environments which can Plant/Harvest/Grow plants.

Require RF/EU for operation.

Carbon Dioxide and Oxygen

Higher levels of CO2 increases the speed the crops are grown.

You can increase the CO2 with Gas Lanterns when they are placed inside a greenhouse. See below.

If you are using a Flawless Greenhouse look at the Carbon Dioxide Generator.

Plants create CO2 during the night and remove it during the day.

Camouflage

Once built the greenhouse will blend in with its surroundings, but if you right click the block it will still act as a greenhouse (Unimplemented in 1.10.2+)

Setting up the Greenhouse

Advanced/Basic Greenhouses build themselves; this requires energy and the build resources. To build them you must first create a large flat area with Dirt/Grass as the top layer then you must fill the resource slots with Logs, Planks, Glass and Stairs, this uses Ore Dictionary so almost any wood/glass from any mod will work.

When you Shift-Click the greenhouse it will tell you of any problems with the build e.g. if any blocks are in the way of construction, if it has enough resources, if any blocks have been destroyed from the Greenhouse, if it has enough energy to build.

If there are no problems, shift-clicked will build the greenhouse!

You will also need an input/output chest this should be placed directly behind the Greenhouse, otherwise the Greenhouse will drop Items on the ground.

Basic Greenhouse

Required Resources: Stairs x56, Log x18, Planks x30, Glass x14

Required Energy: 11800

Advanced Greenhouse

Required Resources: Stairs x183, Log x31, Planks x44, Glass x94

Required Energy: 35200

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