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Modules

Ollie Lansdell edited this page Sep 2, 2017 · 8 revisions

Hunger/Health

Hunger Module

Stores Hunger Points, upon shift right click it will use its stored points to refill a players hunger bar to the top, while using the points that were required.

You can refill the module in two ways.

One is by clicking the leaves or logs of an Amethyst Tree.

Or by using the Hunger Processor

Health Module

Stores Health Points, upon shift right click it will use its stored points to refill a players hearts to the top, while using the points that were required.

You can refill the module in two ways.

One is by clicking the leaves or logs of an Tanzanite Tree

Or by using the Health Processor

Nutrition Module

Stores both Health and Hunger Points! However, it doesn't require shift clicking as it constantly maintains the players Hunger and Health points while it is placed in your inventory.

Terrain

Basic Terrain Module

Makes landscaping easier by removing the need to take out the block you want to replace. Instead just right click and replace. It can replace stone, grass and dirt, and be changed into either of them. You can change which mode it’s in by shift-clicking. It uses 1 RF per switch, it can be charged in the Power Cube.

Advanced Terrain Module

Makes landscaping easier by removing the need to take out the block you want to replace. Instead just right click and replace. It can replace stone, grass, dirt, gravel, sand and cobblestone and can be changed into either of them. You can change which mode it’s in by shift-clicking. It uses 1 RF per switch, it can be charged in the Power Cube.

Misc

Storage Module

A portable double sized chest. Useful for keeping loads of items in your inventory

Energy Module

Stores RF which can the be used in machines etc.

Locator Module

Used with the Calculator Locator

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