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2D Platformer Game - Unity Project

Overview

This is a complete 2D platformer game created in Unity. The game features smooth player movement, enemy AI, collectibles, visual effects, UI elements, and audio integration.

Game Features

  • Player controller with smooth movement, jumping, and wall sliding mechanics
  • Level design using Unity's Tilemap system
  • Enemy AI with basic patrolling and player detection
  • Collectibles (coins, power-ups) and a scoring system
  • Visual effects for player actions and environment
  • Basic UI elements (health bar, score display)
  • Audio integration for sound effects and background music

Project Structure

  • Assets/Scripts: Contains all C# scripts for game mechanics
  • Assets/Prefabs: Reusable game objects
  • Assets/Scenes: Game scenes
  • Assets/Art: Sprites, animations, and visual effects
  • Assets/Audio: Sound effects and music
  • Assets/Tilemaps: Tilemap assets for level design

Art Style and Theme

The game follows a vibrant, pixel art style with a nature exploration theme. The player character is an adventurer exploring ancient ruins reclaimed by nature, encountering various creatures and collecting ancient artifacts.

Getting Started

  1. Open the project in Unity (recommended version: 2022.3 LTS or newer)
  2. Open the main scene from Assets/Scenes/MainScene.unity
  3. Press Play to test the game
  4. Use WASD or arrow keys to move, Space to jump

Level Design Tips

  • Start with simple platforming challenges to introduce core mechanics
  • Gradually increase difficulty by combining different elements
  • Create "breather" sections between challenging areas
  • Use collectibles to guide players toward the intended path
  • Create secret areas that reward exploration
  • Design levels with multiple paths for replayability

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