This is a variation of Source 2013 with community changes to make the game look, run, and play more efficiently and add tools for developers. Some examples are implementing Physically Based Rendering, adding Biohazard's ShaderEditor, implementing CSM, and more.
If you want to use this mod in your own creations, add attribution to your mod (say that you used this branch and give a link to it). We recommend you use the GitHub client when downloading this because we update frequently.
If you want to help contribute, message Wazanator on Steam or on Discord, or join our Discord server: https://discord.gg/GYza458
Alternatively, you can view proposed changes to be added via this link: https://docs.google.com/document/d/1yRjjMOtkjO590ApCdRn00wWshT9KKOYO0ESQIKBveOw/edit The latest suggestions and changes will always be found on Discord and GitHub
At this time only Singleplayer mods are being worked on, Multiplayer updates should be not-so far into the future.
SOURCE 1 SDK LICENSE
Source SDK Copyright(c) Valve Corp.
THIS DOCUMENT DESCRIBES A CONTRACT BETWEEN YOU AND VALVE CORPORATION ("Valve"). PLEASE READ IT BEFORE DOWNLOADING OR USING THE SOURCE ENGINE SDK ("SDK"). BY DOWNLOADING AND/OR USING THE SOURCE ENGINE SDK YOU ACCEPT THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE PLEASE DON’T DOWNLOAD OR USE THE SDK.
You may, free of charge, download and use the SDK to develop a modified Valve game running on the Source engine. You may distribute your modified Valve game in source and object code form, but only for free. Terms of use for Valve games are found in the Steam Subscriber Agreement located here: http://store.steampowered.com/subscriber_agreement/
You may copy, modify, and distribute the SDK and any modifications you make to the SDK in source and object code form, but only for free. Any distribution of this SDK must include this LICENSE file and thirdpartylegalnotices.txt.
Any distribution of the SDK or a substantial portion of the SDK must include the above copyright notice and the following:
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INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS OF
BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF
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