-
-
Notifications
You must be signed in to change notification settings - Fork 820
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Artifacts in constellations artwork #1945
Comments
I can reproduce issue in version 0.21.2 too |
Version 0.21.1 doesn't have this issue, so, this is a regress :( |
Probably method The next problem - artwork is aberrated and not aberrated in same time, WTF? |
@gzotti I see aberration is applied only for constellations artwork and nothing else - is this really need for constellation artwork? |
Aberration is applied to constellation artwork, like to (almost) everything else. Sure, why not? Sorry, I currently cannot reproduce this. What projection and FoV? |
Standard stereographic projection and all FOV |
Finally I can reproduce it in Ubuntu, but not Windows. Driver problem? Will investigate (also your PR) next week. |
No issue on Mac |
Technically this is not the cleanest solution. I don't understand why the same code works on the other platforms but not on Linux. The result now is that the uncritical constellation artwork does not follow aberration shift (~20"). This would have been more relevant if the aberration exaggeration could have been increased much more than it turned out to be possible. |
Hello @alex-w! Please check the fresh version (development snapshot) of Stellarium: |
Hello @alex-w! Please check the latest stable version of Stellarium: |
Expected Behaviour
Rendering artwork in sky cultures without artifacts and clipping
Actual Behaviour
Rendering artwork in sky cultures in some time has clipping and artifacts, see right side on the screenshot.
Steps to reproduce
System
The text was updated successfully, but these errors were encountered: