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3D Imaging, Scanning, Printing (March 16)

Gabriel Bodard edited this page Oct 2, 2017 · 25 revisions

3D Scanning and Imaging

March 16, 2016: 17h00-18h15 CET

Eleni Bozia (University of Florida), Sara Gonzalez (Florida), Valeria Vitale (King’s College London)


Summary:

This session will introduce you to a range of methods for digitally scanning or imaging heritage objects and artefacts in 3D as well as 3D printing and discuss the research potential of these approaches for the study of antiquity and archaeology. We shall present both broad overview and some concrete case studies, and students will have the opportunity to practice imaging objects using free software apps and the cameras in their own portable devices.

Required readings:

Further reading:

  • Barmpoutis, A., BOZIA, E., & FORTUNA, D. (2015). “Interactive 3D Digitization, Retrieval, and Analysis of Ancient Sculptures, Using Infrared Depth Sensors for Mobile Devices.” In Universal Access in Human-Computer Interaction. Access to the Human Environment and Culture. 3-11.
  • Ryan Baumann, Dorothy Carr Porter and W. Brent Seales (2008), “The Use of MicroCT in the Study of Archaeological Artefacts.” 9th International Art Conference in Jerusalem on Non-destructive Investigation and Analysis. Available: http://rfbaumann.com/papers/Israel-EDUCE.pdf
  • Böhler, W., & MARBS, A. (2004). “3D scanning and photogrammetry for heritage recording: a comparison.” In Proceedings of the 12th International Conference on Geoinformatics. 291-298.
  • R. Kadobayashi et al. (2004), “Comparison and Evaluation of Laser Scanning and Photogrammetry and Their Combined Use for Digital Recording of Cultural Heritage.” ISPRS Congress, pp. 401-07. Available: http://www.cartesia.es/geodoc/isprs2004/comm5/papers/586.pdf
  • Landon, G. V. AND Seales, W. B. (2006). “Petroglyph digitization:enabling cultural heritage scholarship.” Machine Vision and Applications 17. 361–371.
  • Malzbender, T., GELB, D., AND WOLTERS, H. (2001). “Polynomial texture maps. In Computer Graphics”. In Proceedings of ACM Siggraph. 519-528.
  • Pavlidis, G., KOUTSOUDIS, A., ARNAOUTOGLOU, F., TSIOUKAS, V., & CHAMZAS, C. (2007). “Methods for 3D digitization of cultural heritage.” Journal of cultural heritage 8(1). 93-98.
  • Pollefeys, M., VAN GOOL, L. J., VERGAUWEN, M., CORNELIS, K., VERBIEST, F., AND TOPS, J. (2001). “Image-based 3D acquisition of archaeological heritage and applications.” In Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage. 255–262.
  • T. Schenk (2005), "Introduction to Photogrammetry." Available: http://libvolume3.xyz/civil/btech/semester7/photogrammetryandremotesensing/photogrammetry/photogrammetrynotes1.pdf

Resources on 3D printing:

Essay title:

Discuss the advantages and limitations of 3D digitization and printing. Is 3D digitization simply a different method of digitization or does it affect our research methodology? How does it convey more information about the artifact? Could they enhance its contextualization?

Practical Exercise:

Using your cellphone, tablet or digital camera, take 20–40 photographs of a small object, following the instructions in the handout attached. Remove any photographs that are over- or under-exposed or out of focus, and upload the remainder to the Autodesk 123D Catch app. Edit the resulting 3D object with Meshmixer, and save it as a “collada” format file. Repeat with 2 or 3 objects, improving your technique and comparing the results each time.

Preparation:

create an account on https://www.123dapp.com/gopremium (select the FREE option)

download and install http://www.123dapp.com/catch (on windows desktop, or apple, android and windows smartphones and tablets. There is no option for apple desktop)

download and install http://www.meshmixer.com/download.html


Class outline:

  1. Overview of 3D imaging methods (VV) (15 min)
  2. Applications of 3D scanning in Epigraphy and Archaeology. (EB) (15 min)
  3. 3D printing (SG) (15 minutes)
  4. Photogrammetry (VV) (20 minutes)
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