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Discussed in #44
Originally posted by mariokirby1703 November 24, 2022
Is there a way to implement the Credits with GLE?
I tried placing a SceneChangeArea that takes you to that "Galaxy" but that resulted in a crash.
A way to activate some credits would be great. Would absolutely need a new controller BCSV.
- Investigate the vanilla credits system
- Come up with a flexible credits replacement
- Allow pausing the credits
- Finish programming
- Perform Testing
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enhancementNew feature or requestNew feature or request