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1.2.0
What's New
- Bloom and Post Processing in scene view by @Frautcres and @Swifter1243 (#12)
- Just add the "Game Camera" prefab into your scene
- PrefabSaver.cs activates on scene save
- Shader math function optimizations by @OwenTheProgrammer (#10)
- Quick Orient can now have it's hotkey set, which defaults to
G - Warn user if build settings are incorrect by @un-simp (#7)
Full Changelog: 1.1.4...1.2.0