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v0.9.0

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@github-actions github-actions released this 20 Oct 21:30
· 7 commits to main since this release
cabd8b4

Changes

  • Artifacts now wear out. Every point of resonance an artifact gives in meditation wears it, whoever gets it. An artifact can give its highest aura cap in total (artifacts.wear.budget_multiplier, default 1.0), then it crumbles in place into a spent husk.
    • Example: a 20-cap common can take one character from 0 to 20 once, or two sharers to 10 each.
    • After its first use, an artifact's lore shows Integrity: N%.
    • A husk is renamed "Spent ...", has no aura and no artifact id, and is never used by meditation, shrines or care again. The Recycler still takes it (Recycler 0.7.0).
    • Shrines, sacrifice, care and charges do not wear artifacts. (#63)
  • During a sit:
    • A hit never gives more than the artifact has left.
    • A crumble tells the meditator, saves the pedestal at once and closes that artifact for the rest of the sit.
    • Anyone else at the ring sees it as spent, so their sit still completes.
    • Wear is saved on the first hit, then at most every 5 seconds and when the sit ends. (#63)
  • The Epic artifact rarity is gone. Rare takes the low part of Epic's old range and Legendary the high part: 46-75 and 76-150 for Cerrith, Seithr, Oseni and Mitlan. Epic's weight was split between them, its adjectives moved to Legendary, and its models became Legendary-only. Existing Epic artifacts keep working. (#63)

Config changes

  • Wear is on by default. A config.yml without artifacts.wear.budget_multiplier uses 1.0. Set it to 0 to turn wear off.
  • Epic removal needs hand edits. Plugin updates don't overwrite existing files, so remove Epic from the live artifacts/generator.yml, adjectives.yml and model-schemes.yml together. Editing only generator.yml would leave the epic-legendary models matching nothing.
  • New messages. artifact.husk.name, artifact.husk.lore and meditation.crumbled fall back to the bundled text.

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