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FRWL XBERecomp V2

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@TGP482 TGP482 released this 29 Oct 15:39

Textures

  • Texture Dumping - Saves every texture the game uses into the textures\dumps folder beside the exe when enabled.
  • Texture Replacement - Replaces the game's textures with the .dds or .png images in the textures\replacement folder.
  • Dump Format - Allows the user to choose between PNG or DDS formats.

Input

  • Mouse Sensitivity - Mouse sensitivity is now split into Horizontal and Vertical, instead of one setting handling both.
  • Sensitivity Ranges - Improved the ranges of the sensitivity settings so they're now between 0.1 and 20.0 instead of 0.1 and 5.0.
  • Aim Sensitivity - Added Aim Horizontal and Aim Vertical Sensitivity for weapons, instead of one setting handling both.
  • Invert X Axis - Added an option to invert the horizontal look.
  • Controller Sensitivity - Added Horizontal and Vertical Sensitivity for the controller, instead of one setting handling both.
  • Deadzone - Added a controller Deadzone setting.
  • Vibration Strength - Added a controller Vibration Strength setting.
  • Gyro Aiming - Added gyro aiming for controllers with motion sensors.
  • Driving Binds - The controller has its own binds for driving, apart from the ones on foot.

Display

  • Brightness and Contrast - Added Brightness and Contrast settings.
  • Colour Blind Mode - Added Protanopia, Deuteranopia and Tritanopia modes.

Fixes

  • Free Aim - Fixed free aim not working in multiplayer.
  • Multiplayer Pause Menu - Fixed the multiplayer pause menu having no mouse support.
  • Persistent Bodies - Fixed persistent bodies preventing you from opening doors.
  • Bullet Tracers - Fixed bullet tracer animations playing too fast at high FPS.
  • Recomp Settings- Fixed the new settings overlapping.