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TGP482
released this
29 Oct 15:39
Textures
Texture Dumping - Saves every texture the game uses into the textures\dumps folder beside the exe when enabled.
Texture Replacement - Replaces the game's textures with the .dds or .png images in the textures\replacement folder.
Dump Format - Allows the user to choose between PNG or DDS formats.
Input
Mouse Sensitivity - Mouse sensitivity is now split into Horizontal and Vertical, instead of one setting handling both.
Sensitivity Ranges - Improved the ranges of the sensitivity settings so they're now between 0.1 and 20.0 instead of 0.1 and 5.0.
Aim Sensitivity - Added Aim Horizontal and Aim Vertical Sensitivity for weapons, instead of one setting handling both.
Invert X Axis - Added an option to invert the horizontal look.
Controller Sensitivity - Added Horizontal and Vertical Sensitivity for the controller, instead of one setting handling both.
Deadzone - Added a controller Deadzone setting.
Vibration Strength - Added a controller Vibration Strength setting.
Gyro Aiming - Added gyro aiming for controllers with motion sensors.
Driving Binds - The controller has its own binds for driving, apart from the ones on foot.
Display
Brightness and Contrast - Added Brightness and Contrast settings.
Colour Blind Mode - Added Protanopia, Deuteranopia and Tritanopia modes.
Fixes
Free Aim - Fixed free aim not working in multiplayer.
Multiplayer Pause Menu - Fixed the multiplayer pause menu having no mouse support.
Persistent Bodies - Fixed persistent bodies preventing you from opening doors.
Bullet Tracers - Fixed bullet tracer animations playing too fast at high FPS.
Recomp Settings - Fixed the new settings overlapping.
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