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TamKungZ edited this page Oct 27, 2026
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Known Limitations
DX12MC has no native render targets yet. As a result:
Menu background blur is omitted and Fabulous graphics is not offered.
Spectator effects and glowing-entity outlines are skipped.
Draws made while an offscreen render target is bound are not drawn to the screen.
Panorama and other offscreen screenshots do not work.
DX12MC does not fall back to OpenGL. If a path has no native implementation, it is skipped or the game stops with an error.
Reporting a bug
Open an issue on GitHub with the DX12MC and Minecraft versions, the crash report or latest.log (which include the adapter, driver version and feature level), other rendering mods installed, and steps to reproduce.