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Bowling
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Bowling

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Popular repositories Loading

  1. HeightmapOnTheGPU HeightmapOnTheGPU Public

    A dynamically tesselating, deforming terrain map made in Unity using Compute shaders

    C# 21 3

  2. SparkParticleSystem SparkParticleSystem Public

    Particle system written on the GPU using compute shaders in Unity.

    C# 11 3

  3. SoundAnalyzer SoundAnalyzer Public

    A project I made focused on displaying a visualizer for sound. Read more about it at my website ->

    C# 4

  4. ZeldaRandomizerLike ZeldaRandomizerLike Public

    Fiddling around with a game

    C# 1

  5. DancingBoxes DancingBoxes Public

    I use compute shaders to convert a skinned mesh into a volume of voxels, then render those voxels out. Its just an exercise for me to become more familiar with compute shaders and pipelines and stu…

    C# 1

  6. RenderPiplelineWIP RenderPiplelineWIP Public

    Me messing around with SRP stuff

    C#