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v2.0.2-20260913-79abbd1

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@github-actions github-actions released this 13 Sep 13:12
· 336 commits to dev since this release
79abbd1

What's new

New Features

  • Slide code support: Added a complete slide code parsing system, supporting multiple slide path segments including Arc, Circle, and Line, along with new Extend Slide support.(acd295d)
  • TextureLoader: Added a new texture loading utility to streamline texture loading.(07b1add)
  • Button animation preview: Added a button animation preview panel in the Unity Editor, and aligned the result upload button pivot.(cce9880)

Improvements

  • Performance: Introduced Sprite Atlas for CustomSkin to reduce draw calls.(5e8622d)
  • Effect atlas: Introduced Sprite Atlas for effect sprites to further optimize rendering performance.(fab8cab)
  • AnimatorMonitor optimization: Improved AnimatorMonitor and its monitoring window performance.(3970103) (7479758)
  • Result screen optimization: Delayed the stop recording timing for better result screen performance.(1eddad4)
  • Android build workflow overhaul: Fully optimized CI workflow with Fastlane integration, dynamic versioning, fixed NDK/SDK path configuration, and updated targetSdkVersion to 29/36.(3cf9e2c) (75f83b5) (1d8ea24)

Bug Fixes

  • Fixed high animator CPU usage under high note density.(c3423a4)
  • Fixed manual start not triggering via the A4 sensor or button.(766a8a4) (6c38ab5)
  • Fixed game freeze when pressing 3456 after 2367.(485c6fe)
  • Fixed incorrect ConditionalLastArrow judgment for Extend Slides.(639d811)
  • Fixed skip button touch areas not rotating with the gameplay screen.(d0ef9d5)
  • Fixed an issue in the result screen.(bd5b32a)

Full changelogs: 2.0.1...2.0.2