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v2.0.2-20260913-79abbd1
What's new
New Features
- Slide code support: Added a complete slide code parsing system, supporting multiple slide path segments including Arc, Circle, and Line, along with new Extend Slide support.(acd295d)
- TextureLoader: Added a new texture loading utility to streamline texture loading.(07b1add)
- Button animation preview: Added a button animation preview panel in the Unity Editor, and aligned the result upload button pivot.(cce9880)
Improvements
- Performance: Introduced Sprite Atlas for CustomSkin to reduce draw calls.(5e8622d)
- Effect atlas: Introduced Sprite Atlas for effect sprites to further optimize rendering performance.(fab8cab)
- AnimatorMonitor optimization: Improved AnimatorMonitor and its monitoring window performance.(3970103) (7479758)
- Result screen optimization: Delayed the stop recording timing for better result screen performance.(1eddad4)
- Android build workflow overhaul: Fully optimized CI workflow with Fastlane integration, dynamic versioning, fixed NDK/SDK path configuration, and updated targetSdkVersion to 29/36.(3cf9e2c) (75f83b5) (1d8ea24)
Bug Fixes
- Fixed high animator CPU usage under high note density.(c3423a4)
- Fixed manual start not triggering via the A4 sensor or button.(766a8a4) (6c38ab5)
- Fixed game freeze when pressing 3456 after 2367.(485c6fe)
- Fixed incorrect ConditionalLastArrow judgment for Extend Slides.(639d811)
- Fixed skip button touch areas not rotating with the gameplay screen.(d0ef9d5)
- Fixed an issue in the result screen.(bd5b32a)
Full changelogs: 2.0.1...2.0.2