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v2.0.5-20261017-209852a

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@github-actions github-actions released this 17 Oct 17:12
· 234 commits to dev since this release
2.0.5
209852a

Whats new

New Features

  • Added BASS error logging to help diagnose audio device configuration and backend initialization issues. (6876fe417)

Improvements

  • Optimized gameplay, note, and effect rendering to reduce transparent rendering overhead and unnecessary draw calls. (17a69556a)
  • Improved cover batching and visible-item updates for smoother scrolling in song selection. (dc19722d6)
  • Optimized option reuse, text rendering, and font warmup in the settings menu. (dc19722d6)
  • Added shader warmup before entering gameplay, with a localized loading message, to reduce shader compilation stutters during play. (99694753c)
  • Reduced temporary allocations and unnecessary texture memory usage during skin loading and atlas generation. (17a69556a, bdc462049)

Bug Fixes

  • Corrected judgment timing parameters for Slide and WiFi Slide in Finale (Classic) mode. (72add0e77)
  • Corrected the Late Perfect timing window for Classic Hold tail judgments. (72add0e77)
  • Fixed skin loading failures on devices with lower maximum texture sizes. (bdc462049, 5de07c3d7)
  • Fixed incorrect sprite dimensions, aspect ratios, and borders after skin texture scaling. (5de07c3d7, 6f3078ab2)
  • Fixed incorrect mask positioning and sizing after adjusting the main and secondary displays. (54fc9a218)
  • Fixed the outline effect incorrectly clearing the game manager reference during cleanup. (17a69556a)
  • Fixed synchronization and resource cleanup issues during concurrent network request cancellation, response reading, and disposal. (849eea2b6, b7decc0d8)
  • Fixed cases where downloads could stall or requests could fail when handling response headers, redirects, and chunked transfers. (b7decc0d8)