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2.0.5
v2.0.5-20261017-209852a
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Whats new
New Features
Added BASS error logging to help diagnose audio device configuration and backend initialization issues. (6876fe417 )
Improvements
Optimized gameplay, note, and effect rendering to reduce transparent rendering overhead and unnecessary draw calls. (17a69556a )
Improved cover batching and visible-item updates for smoother scrolling in song selection. (dc19722d6 )
Optimized option reuse, text rendering, and font warmup in the settings menu. (dc19722d6 )
Added shader warmup before entering gameplay, with a localized loading message, to reduce shader compilation stutters during play. (99694753c )
Reduced temporary allocations and unnecessary texture memory usage during skin loading and atlas generation. (17a69556a , bdc462049 )
Bug Fixes
Corrected judgment timing parameters for Slide and WiFi Slide in Finale (Classic) mode. (72add0e77 )
Corrected the Late Perfect timing window for Classic Hold tail judgments. (72add0e77 )
Fixed skin loading failures on devices with lower maximum texture sizes. (bdc462049 , 5de07c3d7 )
Fixed incorrect sprite dimensions, aspect ratios, and borders after skin texture scaling. (5de07c3d7 , 6f3078ab2 )
Fixed incorrect mask positioning and sizing after adjusting the main and secondary displays. (54fc9a218 )
Fixed the outline effect incorrectly clearing the game manager reference during cleanup. (17a69556a )
Fixed synchronization and resource cleanup issues during concurrent network request cancellation, response reading, and disposal. (849eea2b6 , b7decc0d8 )
Fixed cases where downloads could stall or requests could fail when handling response headers, redirects, and chunked transfers. (b7decc0d8 )
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