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Beta 0.1.5

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@That-One-ROB That-One-ROB released this 03 Oct 07:55
· 15 commits to master since this release
88ab81a

What's Changed

Changes since Beta 0.1:

  • Started working on #26
  • Move all Enemies into a "Basic Enemies" folder
  • Created folders for Bosses, NPCs, and Loot/Templates within Enemies compendium
  • Created an actor to store all the effects for #25 (did not start making any effects yet)
  • Added an assets library for #26
  • Actually fixed #23
  • Fixed #34
  • Added stats to Mr. Boney Pants Guy
  • Added Dice Chest table for opening Dice Chests
  • Started working on #32
  • -- Chest, Dice Chest, and Item Pile added
  • Renamed "Enemies" to "Actors" (internal name must remain as Enemies to avoid breaking links)
  • Merged "Character Classes" and "Character Archetypes" into a single "Skills and Feats" Compendium
  • -- Removed some unnecessary nested folders
  • -- Added a T6 folder to each class
  • -- Separated the Siren into separate subclass folders
  • Minor formatting changes to Classes
  • Removed all folder links from Enemies
  • Fixed broken Actor links within Enemies
  • Added "Limited" permissions for players to the "Equipment" Compendium
  • Added Character Companions to "Actors"
  • -- Contains NPCs relating to Action Skills
  • Started adding Barrels to "Equipment" and "Actors"
  • Minor changes to Barrels and Puddles entries in Game Mechanics.
  • Started #25
  • Updated JSON to Foundry V13.350
  • Removed incompatible dependencies
  • Added dependency for Item Piles that was previously handled by a removed dependency. This is required for #32
  • Remade Token assets for #26
  • Fixed a typo
  • Created separate actors for Badasses, removing the effect.
  • Restructured some folders within the Actors Compendium

Full Changelog: Beta-0.1...Beta-0.1.5