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Beta 0.1.5
·
15 commits
to master
since this release
What's Changed
- Beta 0.1.5 by @That-One-ROB in #39
Changes since Beta 0.1:
- Started working on #26
- Move all Enemies into a "Basic Enemies" folder
- Created folders for Bosses, NPCs, and Loot/Templates within Enemies compendium
- Created an actor to store all the effects for #25 (did not start making any effects yet)
- Added an assets library for #26
- Actually fixed #23
- Fixed #34
- Added stats to Mr. Boney Pants Guy
- Added Dice Chest table for opening Dice Chests
- Started working on #32
- -- Chest, Dice Chest, and Item Pile added
- Renamed "Enemies" to "Actors" (internal name must remain as Enemies to avoid breaking links)
- Merged "Character Classes" and "Character Archetypes" into a single "Skills and Feats" Compendium
- -- Removed some unnecessary nested folders
- -- Added a T6 folder to each class
- -- Separated the Siren into separate subclass folders
- Minor formatting changes to Classes
- Removed all folder links from Enemies
- Fixed broken Actor links within Enemies
- Added "Limited" permissions for players to the "Equipment" Compendium
- Added Character Companions to "Actors"
- -- Contains NPCs relating to Action Skills
- Started adding Barrels to "Equipment" and "Actors"
- Minor changes to Barrels and Puddles entries in Game Mechanics.
- Started #25
- Updated JSON to Foundry V13.350
- Removed incompatible dependencies
- Added dependency for Item Piles that was previously handled by a removed dependency. This is required for #32
- Remade Token assets for #26
- Fixed a typo
- Created separate actors for Badasses, removing the effect.
- Restructured some folders within the Actors Compendium
Full Changelog: Beta-0.1...Beta-0.1.5