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Readme updated!
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AtakanFire committed Nov 29, 2020
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12 changes: 6 additions & 6 deletions GameOff2020/MoonlightTraveller/HUD/HUD.tscn
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Expand Up @@ -70,7 +70,7 @@ bg_color = Color( 0.819608, 0.572549, 0.0627451, 1 )
[sub_resource type="StyleBoxFlat" id=15]
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[sub_resource type="StyleBoxFlat" id=17]
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bg_color = Color( 0.145098, 0.145098, 0.164706, 1 )
border_width_left = 4
border_width_top = 4
Expand All @@ -87,7 +87,7 @@ expand_margin_right = 4.0
expand_margin_top = 4.0
expand_margin_bottom = 4.0

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Expand All @@ -96,7 +96,7 @@ use_filter = true
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font_data = ExtResource( 5 )

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Expand Down Expand Up @@ -416,7 +416,7 @@ __meta__ = {
anchor_right = 1.0
anchor_bottom = 1.0
mouse_filter = 2
custom_styles/panel = SubResource( 17 )
custom_styles/panel = SubResource( 16 )
__meta__ = {
"_edit_use_anchors_": false
}
Expand All @@ -435,7 +435,7 @@ __meta__ = {
[node name="Title" type="Label" parent="MoonlightTraveller"]
anchor_right = 1.0
anchor_bottom = 1.0
custom_fonts/font = SubResource( 18 )
custom_fonts/font = SubResource( 17 )
text = " Moonlight
Traveller"
valign = 2
Expand Down Expand Up @@ -466,7 +466,7 @@ __meta__ = {
[node name="Label" type="Label" parent="PopupDialog"]
anchor_right = 1.0
anchor_bottom = 1.0
custom_fonts/font = SubResource( 16 )
custom_fonts/font = SubResource( 18 )
text = "Space Shuttle Launched!
Thanks for Playing"
align = 1
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22 changes: 11 additions & 11 deletions GameOff2020/README.md
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Expand Up @@ -5,30 +5,30 @@

## Gameplay

* Save the core...
* Live until Space Shuttle launch with "Moonlight Sonata", when music slow, take notes(parchments​) and gain your health(with music).​
* Keys:
* Movement: W, A, S, D
* Space: Jump
* Q: Roll
* Punch: 1
* Slash: 2
* Shoot: 3
* Dragon's Breath: 1
* Sword Slash: 2
* Rain of Fire: 3
* Target: Tab
* Menu: Esc
* Interact: E
* Q: Roll

***

# Game Design
## Story
Monsters have taken over the world. And you are the last one who wants to go to the moon.
Kill the monsters with moonlight sonata ~~and spawn them according music.~~).
Kill the monsters with moonlight sonata ~~and spawn them according music~~.
## Mechanic
* Walk/Run, jump basic locomotion.
* Target based attack system, directional attack, AoE damage, Quick Near AoE
* Monsters come to us and Attacking (~~maybe unique, maybe~~ basic)
* Save the character <- Save the Rocket
* Live until Space shuttle launch <- ~~Carry resource to core and restore building~~
* Health is the speed of music. <- ~~Learning skills with Music~~ ~Reborn with automaticly~~
* Monsters come to us and basic attack
* Save the character
* Live until Space shuttle launch
* Health is the speed of music.
* When music completed level passed and congratulations
## Score
Killed Enemy Count
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