Master's Thesis – Impact of Assistance Systems in Flight Simulation - Thesis File (fr)
This repository contains my Master's thesis on the impact of assistance systems in a flight simulation game for novice players.
The project investigates how different levels of assistance influence:
- Performance
- Cognitive workload (NASA-TLX)
- Perceived usability (SUS)
By designing a semi-realistic flight model, setting up experimental scenarios, and analyzing player data, this work highlights the crucial role of adaptive assistance in improving accessibility and the user experience within complex interactive environments.
📘 Part of my Master's in Game Development at the Haute École Albert Jacquard (Namur, Belgium).