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W3D Animation jumps back one frame when switching states #157

@xezon

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@xezon

Reproducible on USA Warfactory Crane. Produce unit, cancel unit, crane animation will jump back one frame.

Potentially related to MAINTAIN_FRAME_ACROSS_STATES flag. Using MAINTAIN_FRAME_ACROSS_STATES2 makes no difference.

generals.2022-10-17.18-50-45-61.mp4

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    BugSomething is not working right, typically is user facingMinorSeverity: Minor < Major < Critical < BlockerZHRelates to Zero Hour

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