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C Wrapper
TianZerL edited this page Aug 8, 2020
·
1 revision
This is a C binding of Anime4KCPP core API, which supports standard C language, and can also be used as an intermediary for binding to other programming languages.
/*
* Description: Example for showing a processed image by GPUCNN
* Author: TianZerL
*/
#include <stdio.h>
#include "AC.h"
int main(void)
{
ac_error err;
ac_parameters p;
// set parameters
err = acInitParameters(&p);
if (err != AC_OK)
fprintf(stderr, "ERROR CODE: %d", err);
p.HDN = AC_TRUE;
p.HDNLevel = 3;
// get ac instance, initialize GPUCNN, and set processor type as GPUCNN
ac_instance ac = acGetInstance(AC_FALSE, AC_TRUE, 0, 0, &p, AC_GPUCNN, &err);
if (err != AC_OK)
fprintf(stderr, "ERROR CODE: %d", err);
// load image from disk
err = acLoadImage(ac, "./p1.png");
if (err != AC_OK)
fprintf(stderr, "ERROR CODE: %d", err);
err = acProcess(ac);
if (err != AC_OK)
fprintf(stderr, "ERROR CODE: %d", err);
err = acShowImage(ac, AC_FALSE);
if (err != AC_OK)
fprintf(stderr, "ERROR CODE: %d", err);
// free ac instance and release GPU
acFreeInstance(ac, AC_TRUE, AC_TRUE);
return 0;
}