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You can get this game on itch.io : https://jingshing.itch.io/dragoncastle
- completed 5 weapon & 2 magic. 5 monsters. and load map method.
- UI has hp and mp bar. and upgrade menu system.
arrow key to move.
q to change weapon.
e to cheange magic.
space to use weapon.
L_ctrl to use magic.
M to open upgrade_menu.
P to paused game.
- with new import method : resource_path(path)
- now the game can be pack all assets and script into one exe.
- player died will reset the scene.
- player spawn with invincible time. with flicker.
- player died will drop half exp
- add stamina system and tired flag
- dead will not drop stats
- fix and improve stamina system : somehow you reduce stamina to negative it will change to maxinum.
- add roll system: press shift to roll
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add npcs and minions
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minion is in magic and has cat type.
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improve collision : monster has collison with monster, minion has collison with minion, big collision object has no collsion with same type object
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fixed : recover method error -> full bar turn to empty
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fixed : big monster push little monster out boarder
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improved: menu & title screen -> with alpha changed and button works
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improved: every ui bar-> hp, mp, stamina with dark souls style
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set new icon and new caption
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now player has dead screen as menu
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improved camera:
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w, a, s, d to control camera and alse mouse can control camera move
# mouse control camera isn't put in game ver -, + to use scale. also can use mouse wheel. esc to quit game
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removed scale map feature. since some camera feature too lag.
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if need more camera feature plz use 1.4
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back to 1.4.
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find the lag reason: scale module. internal_surface_size need to be limited in 2000 X 2000
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now the fps is normal back to around 60
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save and load system basic : player info
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add load and save menu button
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fixed: player refresh function error. it makes health and mp bar animtaion failed.
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improved: walk no longer cost stamina.
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improved: idle will recover more energy. but walk recover slower than usual.
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improved: esc became menu key. and n key got removed.
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add npc. if npc can talk it will apear bubble icon.
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add npc dialog box. player now can talk to npc. -> player use t to talk. use enter to continue dialog. can pressed enter to skip dialog.
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improved: text box can go multiple line
fixed dialog box multi-line bug.
- add text outline function.
- add press 'T' to talk hint. hint will change if start a dialog box. -> press 'enter' to continue
- change u to upgrade.
- change z to attack.
- change m to mute music.
- add fullscreen function -> press f to fullscreen
release first version DragonCastle152
- add dialog npc icon.
- add two language select: chinese and english
- add npc speak sound
- add full screen back
- add shader change
- add multiple window feature
- Fixed chinese font bug.